Files
pyfa/eos/effects/shipbonustdoptimalbonusaf1.py
2014-05-31 22:13:59 +04:00

8 lines
323 B
Python

# Used by:
# Ship: Crucifier
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Frigate").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"),
"maxRange", ship.getModifiedItemAttr("shipBonusAF") * level)