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pyfa/eos/effects/shipbonusvelocitygi.py
2014-05-31 22:13:59 +04:00

16 lines
557 B
Python
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# Used by:
# Ships from group: Industrial (8 of 21)
# Variations of ship: Miasmos (4 of 4)
# Ship: Occator
# Ship: Viator
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Industrial").level
# TODO: investigate if we can live without such ifs or hardcoding
# Viator doesn't have GI bonus
if "shipBonusGI" in fit.ship.item.attributes:
bonusAttr = "shipBonusGI"
else:
bonusAttr = "shipBonusGI2"
fit.ship.boostItemAttr("maxVelocity", ship.getModifiedItemAttr(bonusAttr) * level)