Files
pyfa/eos/effects/shipmissileexplosivedamagecf2.py
2014-05-31 23:34:12 +04:00

9 lines
375 B
Python

# Used by:
# Ship: Caldari Navy Hookbill
# Ship: Garmur
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Frigate").level
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
"explosiveDamage", ship.getModifiedItemAttr("shipBonusCF2") * level)