Files
pyfa/gui/builtinContextMenus/ammoPattern.py
a-tal d3b6bc1c93 so many pep8 fixes
(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00

38 lines
1.1 KiB
Python

from gui.contextMenu import ContextMenu
import gui.mainFrame
import wx
import gui.globalEvents as GE
from service.fit import Fit
class AmmoPattern(ContextMenu):
def __init__(self):
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
def display(self, srcContext, selection):
if srcContext not in ("marketItemGroup", "marketItemMisc") or self.mainFrame.getActiveFit() is None:
return False
item = selection[0]
for attr in ("emDamage", "thermalDamage", "explosiveDamage", "kineticDamage"):
if item.getAttribute(attr) is not None:
return True
return False
def getText(self, itmContext, selection):
return "Set {0} as Damage Pattern".format(itmContext if itmContext is not None else "Item")
def activate(self, fullContext, selection, i):
item = selection[0]
fit = self.mainFrame.getActiveFit()
sFit = Fit.getInstance()
sFit.setAsPattern(fit, item)
wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=fit))
def getBitmap(self, context, selection):
return None
AmmoPattern.register()