Files
pyfa/gui/fitCommands/calc/fitImportMutatedModule.py
2019-03-31 16:08:48 +03:00

98 lines
3.4 KiB
Python

import wx
from eos.saveddata.module import Module
from eos.const import FittingModuleState
import eos.db
from eos.db.gamedata.queries import getDynamicItem
from logbook import Logger
from service.fit import Fit
pyfalog = Logger(__name__)
class FitImportMutatedCommand(wx.Command):
""""
Fitting command that takes info about mutated module, composes it and adds it to a fit
"""
def __init__(self, fitID, baseItem, mutaItem, attrMap):
wx.Command.__init__(self, True)
self.fitID = fitID
self.baseItem = baseItem
self.mutaItem = mutaItem
self.attrMap = attrMap
self.new_position = None
self.change = None
self.replace_cmd = None
def Do(self):
sFit = Fit.getInstance()
fitID = self.fitID
if fitID is None:
return False
fit = eos.db.getFit(fitID)
if self.baseItem is None:
pyfalog.warning("Unable to build non-mutated module: no base item to build from")
return False
try:
mutaTypeID = self.mutaItem.ID
except AttributeError:
mutaplasmid = None
else:
mutaplasmid = getDynamicItem(mutaTypeID)
# Try to build simple item even though no mutaplasmid found
if mutaplasmid is None:
try:
module = Module(self.baseItem)
except ValueError:
pyfalog.warning("Unable to build non-mutated module: {}", self.baseItem)
return False
# Build mutated module otherwise
else:
try:
module = Module(mutaplasmid.resultingItem, self.baseItem, mutaplasmid)
except ValueError:
pyfalog.warning("Unable to build mutated module: {} {}", self.baseItem, self.mutaItem)
return False
else:
for attrID, mutator in module.mutators.items():
if attrID in self.attrMap:
mutator.value = self.attrMap[attrID]
# this is essentially the same as the FitAddModule command. possibly look into centralizing this functionality somewhere?
if module.fits(fit):
pyfalog.debug("Adding {} as module for fit {}", module, fit)
module.owner = fit
numSlots = len(fit.modules)
fit.modules.append(module)
if module.isValidState(FittingModuleState.ACTIVE):
module.state = FittingModuleState.ACTIVE
# todo: fix these
# As some items may affect state-limiting attributes of the ship, calculate new attributes first
# self.recalc(fit)
# Then, check states of all modules and change where needed. This will recalc if needed
sFit.checkStates(fit, module)
# fit.fill()
eos.db.commit()
self.change = numSlots != len(fit.modules)
self.new_position = module.modPosition
else:
return False
return True
def Undo(self):
# We added a subsystem module, which actually ran the replace command. Run the undo for that guy instead
if self.replace_cmd:
return self.replace_cmd.Undo()
from .fitRemoveModule import FitRemoveModuleCommand # Avoid circular import
if self.new_position is not None:
cmd = FitRemoveModuleCommand(self.fitID, [self.new_position])
cmd.Do()
return True