Files
pyfa/gui/builtinContextMenus/damagePatternChange.py
2019-12-05 20:04:50 +03:00

111 lines
3.8 KiB
Python

from collections import OrderedDict
# noinspection PyPackageRequirements
import wx
import gui.globalEvents as GE
import gui.mainFrame
from gui.contextMenu import ContextMenuUnconditional
from service.damagePattern import DamagePattern as DmgPatternSvc
from service.fit import Fit
class ChangeDamagePattern(ContextMenuUnconditional):
def __init__(self):
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
def display(self, callingWindow, srcContext):
return srcContext == "resistancesViewFull"
@property
def enabled(self):
return self.mainFrame.getActiveFit() is not None
def getText(self, callingWindow, itmContext):
sDP = DmgPatternSvc.getInstance()
sFit = Fit.getInstance()
fitID = self.mainFrame.getActiveFit()
self.fit = sFit.getFit(fitID)
self.patterns = sDP.getDamagePatternList()
self.patterns.sort(key=lambda p: (p.name not in ["Uniform", "Selected Ammo"], p.name))
self.patternEventMap = {}
self.items = ([], OrderedDict())
for pattern in self.patterns:
remainingName = pattern.name.strip()
container = self.items
while True:
start, end = remainingName.find('['), remainingName.find(']')
if start == -1 or end == -1:
container[0].append((remainingName, pattern))
break
container = container[1].setdefault(remainingName[start + 1:end], ([], OrderedDict()))
remainingName = remainingName[end + 1:].strip()
return [i[0] for i in self.items[0]] + list(self.items[1].keys())
def addPattern(self, rootMenu, pattern, name):
id = ContextMenuUnconditional.nextID()
self.patternEventMap[id] = pattern
menuItem = wx.MenuItem(rootMenu, id, name, kind=wx.ITEM_CHECK)
rootMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem)
# set pattern attr to menu item
menuItem.pattern = pattern
# determine active pattern
sFit = Fit.getInstance()
fitID = self.mainFrame.getActiveFit()
fit = sFit.getFit(fitID)
checked = fit.damagePattern is pattern if fit else False
return menuItem, checked
def isChecked(self, i):
try:
single = self.items[0][i]
except IndexError:
return super().isChecked(i)
if self.fit and single is self.fit.damagePattern:
return True
return False
def getSubMenu(self, callingWindow, context, rootMenu, i, pitem):
if i < len(self.items[0]):
# if we're trying to get submenu to something that shouldn't have one,
# redirect event of the item to handlePatternSwitch and put pattern in
# our patternIds mapping, then return None for no submenu
id = pitem.GetId()
self.patternEventMap[id] = self.items[0][i][1]
rootMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, pitem)
return False
msw = "wxMSW" in wx.PlatformInfo
sub = wx.Menu()
mitemName = list(self.items[1].keys())[i - len(self.items[0])]
for name, pattern in self.items[1][mitemName][0]:
mitem, checked = self.addPattern(rootMenu if msw else sub, pattern, name)
sub.Append(mitem)
mitem.Check(checked)
return sub
def handlePatternSwitch(self, event):
pattern = self.patternEventMap.get(event.Id, False)
if pattern is False:
event.Skip()
return
sFit = Fit.getInstance()
fitID = self.mainFrame.getActiveFit()
sFit.setDamagePattern(fitID, pattern)
setattr(self.mainFrame, "_activeDmgPattern", pattern)
wx.PostEvent(self.mainFrame, GE.FitChanged(fitIDs=(fitID,)))
ChangeDamagePattern.register()