Except for 1 (clipboardXML), same number of lines of code in mainFrame, lots of code gone from fit, and no more complicated. Also spotted an import reference that got missed.
1175 lines
36 KiB
Python
1175 lines
36 KiB
Python
# ===============================================================================
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# Copyright (C) 2010 Diego Duclos
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#
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# This file is part of pyfa.
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#
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# pyfa is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# pyfa is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
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# ===============================================================================
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import locale
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import copy
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import threading
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import logging
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import wx
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from codecs import open
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import xml.parsers.expat
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import eos.db
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from eos.types import State, Slot, Module, Drone, Fighter
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from eos.types import Fit as FitType
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from service.market import Market
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from service.damagePattern import DamagePattern
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from service.character import Character
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from eos.saveddata.character import Character as saveddata_Character
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from service.fleet import Fleet
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from service.settings import SettingsProvider
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# TODO: port this to port.py
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#from service.port import Port
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logger = logging.getLogger(__name__)
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class FitBackupThread(threading.Thread):
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def __init__(self, path, callback):
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threading.Thread.__init__(self)
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self.path = path
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self.callback = callback
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def run(self):
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path = self.path
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sFit = Fit.getInstance()
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allFits = map(lambda x: x[0], sFit.getAllFits())
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backedUpFits = sFit.exportXml(self.callback, *allFits)
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backupFile = open(path, "w", encoding="utf-8")
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backupFile.write(backedUpFits)
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backupFile.close()
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# Send done signal to GUI
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wx.CallAfter(self.callback, -1)
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class FitImportThread(threading.Thread):
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def __init__(self, paths, callback):
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threading.Thread.__init__(self)
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self.paths = paths
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self.callback = callback
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def run(self):
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sFit = Fit.getInstance()
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success, result = sFit.importFitFromFiles(self.paths, self.callback)
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if not success: # there was an error during processing
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logger.error("Error while processing file import: %s", result)
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wx.CallAfter(self.callback, -2, result)
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else: # Send done signal to GUI
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wx.CallAfter(self.callback, -1, result)
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class Fit(object):
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instance = None
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@classmethod
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def getInstance(cls):
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if cls.instance is None:
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cls.instance = Fit()
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return cls.instance
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def __init__(self):
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self.pattern = DamagePattern.getInstance().getDamagePattern("Uniform")
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self.targetResists = None
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self.character = saveddata_Character.getAll5()
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self.booster = False
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self.dirtyFitIDs = set()
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serviceFittingDefaultOptions = {
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"useGlobalCharacter": False,
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"useGlobalDamagePattern": False,
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"defaultCharacter": self.character.ID,
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"useGlobalForceReload": False,
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"colorFitBySlot": False,
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"rackSlots": True,
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"rackLabels": True,
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"compactSkills": True,
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"showTooltip": True,
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"showMarketShortcuts": False,
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"enableGaugeAnimation": True,
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"exportCharges": True,
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"openFitInNew": False
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}
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self.serviceFittingOptions = SettingsProvider.getInstance().getSettings(
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"pyfaServiceFittingOptions", serviceFittingDefaultOptions)
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def getAllFits(self):
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fits = eos.db.getFitList()
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names = []
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for fit in fits:
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names.append((fit.ID, fit.name))
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return names
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def getFitsWithShip(self, shipID):
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""" Lists fits of shipID, used with shipBrowser """
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fits = eos.db.getFitsWithShip(shipID)
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names = []
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for fit in fits:
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names.append((fit.ID, fit.name, fit.booster, fit.timestamp))
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return names
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def getBoosterFits(self):
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""" Lists fits flagged as booster """
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fits = eos.db.getBoosterFits()
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names = []
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for fit in fits:
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names.append((fit.ID, fit.name, fit.shipID))
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return names
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def countAllFits(self):
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return eos.db.countAllFits()
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def countFitsWithShip(self, shipID):
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count = eos.db.countFitsWithShip(shipID)
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return count
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def groupHasFits(self, groupID):
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sMkt = Market.getInstance()
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grp = sMkt.getGroup(groupID)
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items = sMkt.getItemsByGroup(grp)
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for item in items:
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if self.countFitsWithShip(item.ID) > 0:
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return True
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return False
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def getModule(self, fitID, pos):
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fit = eos.db.getFit(fitID)
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return fit.modules[pos]
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def newFit(self, shipID, name=None):
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try:
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ship = eos.types.Ship(eos.db.getItem(shipID))
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except ValueError:
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ship = eos.types.Citadel(eos.db.getItem(shipID))
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fit = FitType(ship)
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fit.name = name if name is not None else "New %s" % fit.ship.item.name
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fit.damagePattern = self.pattern
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fit.targetResists = self.targetResists
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fit.character = self.character
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fit.booster = self.booster
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eos.db.save(fit)
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self.recalc(fit)
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return fit.ID
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def toggleBoostFit(self, fitID):
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fit = eos.db.getFit(fitID)
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fit.booster = not fit.booster
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eos.db.commit()
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def renameFit(self, fitID, newName):
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fit = eos.db.getFit(fitID)
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fit.name = newName
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eos.db.commit()
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def deleteFit(self, fitID):
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fit = eos.db.getFit(fitID)
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sFleet = Fleet.getInstance()
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sFleet.removeAssociatedFleetData(fit)
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eos.db.remove(fit)
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# refresh any fits this fit is projected onto. Otherwise, if we have
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# already loaded those fits, they will not reflect the changes
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for projection in fit.projectedOnto.values():
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if projection.victim_fit in eos.db.saveddata_session: # GH issue #359
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eos.db.saveddata_session.refresh(projection.victim_fit)
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def copyFit(self, fitID):
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fit = eos.db.getFit(fitID)
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newFit = copy.deepcopy(fit)
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eos.db.save(newFit)
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return newFit.ID
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def clearFit(self, fitID):
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if fitID is None:
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return None
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fit = eos.db.getFit(fitID)
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fit.clear()
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return fit
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def toggleFactorReload(self, fitID):
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if fitID is None:
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return None
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fit = eos.db.getFit(fitID)
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fit.factorReload = not fit.factorReload
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eos.db.commit()
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self.recalc(fit)
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def switchFit(self, fitID):
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if fitID is None:
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return None
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fit = eos.db.getFit(fitID)
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if self.serviceFittingOptions["useGlobalCharacter"]:
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if fit.character != self.character:
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fit.character = self.character
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if self.serviceFittingOptions["useGlobalDamagePattern"]:
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if fit.damagePattern != self.pattern:
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fit.damagePattern = self.pattern
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eos.db.commit()
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self.recalc(fit, withBoosters=True)
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def getFit(self, fitID, projected=False, basic=False):
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''' Gets fit from database, and populates fleet data.
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Projected is a recursion flag that is set to reduce recursions into projected fits
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Basic is a flag to simply return the fit without any other processing
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'''
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if fitID is None:
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return None
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fit = eos.db.getFit(fitID)
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if basic:
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return fit
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inited = getattr(fit, "inited", None)
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if inited is None or inited is False:
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sFleet = Fleet.getInstance()
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f = sFleet.getLinearFleet(fit)
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if f is None:
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sFleet.removeAssociatedFleetData(fit)
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fit.fleet = None
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else:
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fit.fleet = f
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if not projected:
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for fitP in fit.projectedFits:
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self.getFit(fitP.ID, projected=True)
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self.recalc(fit, withBoosters=True)
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fit.fill()
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# Check that the states of all modules are valid
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self.checkStates(fit, None)
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eos.db.commit()
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fit.inited = True
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return fit
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def searchFits(self, name):
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results = eos.db.searchFits(name)
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fits = []
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for fit in results:
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fits.append((
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fit.ID, fit.name, fit.ship.item.ID, fit.ship.item.name, fit.booster,
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fit.timestamp))
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return fits
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def addImplant(self, fitID, itemID, recalc=True):
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if fitID is None:
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return False
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fit = eos.db.getFit(fitID)
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item = eos.db.getItem(itemID, eager="attributes")
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try:
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implant = eos.types.Implant(item)
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except ValueError:
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return False
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fit.implants.append(implant)
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if recalc:
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self.recalc(fit)
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return True
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def removeImplant(self, fitID, position):
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if fitID is None:
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return False
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fit = eos.db.getFit(fitID)
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implant = fit.implants[position]
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fit.implants.remove(implant)
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self.recalc(fit)
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return True
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def addBooster(self, fitID, itemID):
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if fitID is None:
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return False
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fit = eos.db.getFit(fitID)
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item = eos.db.getItem(itemID, eager="attributes")
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try:
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booster = eos.types.Booster(item)
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except ValueError:
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return False
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fit.boosters.append(booster)
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self.recalc(fit)
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return True
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def removeBooster(self, fitID, position):
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if fitID is None:
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return False
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fit = eos.db.getFit(fitID)
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booster = fit.boosters[position]
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fit.boosters.remove(booster)
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self.recalc(fit)
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return True
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def project(self, fitID, thing):
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if fitID is None:
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return
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fit = eos.db.getFit(fitID)
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if isinstance(thing, int):
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thing = eos.db.getItem(thing,
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eager=("attributes", "group.category"))
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if isinstance(thing, FitType):
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if thing in fit.projectedFits:
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return
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fit.__projectedFits[thing.ID] = thing
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# this bit is required -- see GH issue # 83
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eos.db.saveddata_session.flush()
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eos.db.saveddata_session.refresh(thing)
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elif thing.category.name == "Drone":
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drone = None
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for d in fit.projectedDrones.find(thing):
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if d is None or d.amountActive == d.amount or d.amount >= 5:
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drone = d
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break
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if drone is None:
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drone = eos.types.Drone(thing)
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fit.projectedDrones.append(drone)
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drone.amount += 1
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elif thing.category.name == "Fighter":
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fighter = eos.types.Fighter(thing)
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fit.projectedFighters.append(fighter)
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elif thing.group.name == "Effect Beacon":
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module = eos.types.Module(thing)
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module.state = State.ONLINE
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fit.projectedModules.append(module)
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else:
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module = eos.types.Module(thing)
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module.state = State.ACTIVE
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if not module.canHaveState(module.state, fit):
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module.state = State.OFFLINE
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fit.projectedModules.append(module)
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eos.db.commit()
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self.recalc(fit)
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return True
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def addCommandFit(self, fitID, thing):
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if fitID is None:
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return
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fit = eos.db.getFit(fitID)
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if thing in fit.commandFits:
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return
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fit.__commandFits[thing.ID] = thing
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# this bit is required -- see GH issue # 83
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eos.db.saveddata_session.flush()
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eos.db.saveddata_session.refresh(thing)
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eos.db.commit()
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self.recalc(fit)
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return True
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def toggleProjected(self, fitID, thing, click):
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fit = eos.db.getFit(fitID)
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if isinstance(thing, eos.types.Drone):
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if thing.amountActive == 0 and thing.canBeApplied(fit):
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thing.amountActive = thing.amount
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else:
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thing.amountActive = 0
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elif isinstance(thing, eos.types.Fighter):
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thing.active = not thing.active
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elif isinstance(thing, eos.types.Module):
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thing.state = self.__getProposedState(thing, click)
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if not thing.canHaveState(thing.state, fit):
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thing.state = State.OFFLINE
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elif isinstance(thing, FitType):
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projectionInfo = thing.getProjectionInfo(fitID)
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if projectionInfo:
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projectionInfo.active = not projectionInfo.active
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eos.db.commit()
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self.recalc(fit)
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def toggleCommandFit(self, fitID, thing):
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fit = eos.db.getFit(fitID)
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commandInfo = thing.getCommandInfo(fitID)
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if commandInfo:
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commandInfo.active = not commandInfo.active
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eos.db.commit()
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self.recalc(fit)
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def changeAmount(self, fitID, projected_fit, amount):
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"""Change amount of projected fits"""
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fit = eos.db.getFit(fitID)
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amount = min(20, max(1, amount)) # 1 <= a <= 20
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projectionInfo = projected_fit.getProjectionInfo(fitID)
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if projectionInfo:
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projectionInfo.amount = amount
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eos.db.commit()
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self.recalc(fit)
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def changeActiveFighters(self, fitID, fighter, amount):
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fit = eos.db.getFit(fitID)
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fighter.amountActive = amount
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eos.db.commit()
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self.recalc(fit)
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def removeProjected(self, fitID, thing):
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fit = eos.db.getFit(fitID)
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if isinstance(thing, eos.types.Drone):
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fit.projectedDrones.remove(thing)
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elif isinstance(thing, eos.types.Module):
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fit.projectedModules.remove(thing)
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elif isinstance(thing, eos.types.Fighter):
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fit.projectedFighters.remove(thing)
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else:
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del fit.__projectedFits[thing.ID]
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# fit.projectedFits.remove(thing)
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eos.db.commit()
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self.recalc(fit)
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def removeCommand(self, fitID, thing):
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fit = eos.db.getFit(fitID)
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del fit.__commandFits[thing.ID]
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eos.db.commit()
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self.recalc(fit)
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def appendModule(self, fitID, itemID):
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fit = eos.db.getFit(fitID)
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item = eos.db.getItem(itemID, eager=("attributes", "group.category"))
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try:
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m = eos.types.Module(item)
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except ValueError:
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return False
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if m.item.category.name == "Subsystem":
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fit.modules.freeSlot(m.getModifiedItemAttr("subSystemSlot"))
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if m.fits(fit):
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m.owner = fit
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numSlots = len(fit.modules)
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fit.modules.append(m)
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if m.isValidState(State.ACTIVE):
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m.state = State.ACTIVE
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# As some items may affect state-limiting attributes of the ship, calculate new attributes first
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self.recalc(fit)
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# Then, check states of all modules and change where needed. This will recalc if needed
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self.checkStates(fit, m)
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fit.fill()
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eos.db.commit()
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return numSlots != len(fit.modules)
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else:
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return None
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def removeModule(self, fitID, position):
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fit = eos.db.getFit(fitID)
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if fit.modules[position].isEmpty:
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return None
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numSlots = len(fit.modules)
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fit.modules.toDummy(position)
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self.recalc(fit)
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self.checkStates(fit, None)
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fit.fill()
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eos.db.commit()
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return numSlots != len(fit.modules)
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def changeModule(self, fitID, position, newItemID):
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fit = eos.db.getFit(fitID)
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# Dummy it out in case the next bit fails
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fit.modules.toDummy(position)
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item = eos.db.getItem(newItemID, eager=("attributes", "group.category"))
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try:
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m = eos.types.Module(item)
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except ValueError:
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return False
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if m.fits(fit):
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m.owner = fit
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fit.modules.toModule(position, m)
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if m.isValidState(State.ACTIVE):
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m.state = State.ACTIVE
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# As some items may affect state-limiting attributes of the ship, calculate new attributes first
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self.recalc(fit)
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# Then, check states of all modules and change where needed. This will recalc if needed
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self.checkStates(fit, m)
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fit.fill()
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eos.db.commit()
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return True
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else:
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|
return None
|
|
|
|
def moveCargoToModule(self, fitID, moduleIdx, cargoIdx, copyMod=False):
|
|
"""
|
|
Moves cargo to fitting window. Can either do a copy, move, or swap with current module
|
|
If we try to copy/move into a spot with a non-empty module, we swap instead.
|
|
To avoid redundancy in converting Cargo item, this function does the
|
|
sanity checks as opposed to the GUI View. This is different than how the
|
|
normal .swapModules() does things, which is mostly a blind swap.
|
|
"""
|
|
fit = eos.db.getFit(fitID)
|
|
|
|
module = fit.modules[moduleIdx]
|
|
cargo = fit.cargo[cargoIdx]
|
|
|
|
# Gather modules and convert Cargo item to Module, silently return if not a module
|
|
try:
|
|
cargoP = Module(cargo.item)
|
|
cargoP.owner = fit
|
|
if cargoP.isValidState(State.ACTIVE):
|
|
cargoP.state = State.ACTIVE
|
|
except:
|
|
return
|
|
|
|
if cargoP.slot != module.slot: # can't swap modules to different racks
|
|
return
|
|
|
|
# remove module that we are trying to move cargo to
|
|
fit.modules.remove(module)
|
|
|
|
if not cargoP.fits(fit): # if cargo doesn't fit, rollback and return
|
|
fit.modules.insert(moduleIdx, module)
|
|
return
|
|
|
|
fit.modules.insert(moduleIdx, cargoP)
|
|
|
|
if not copyMod: # remove existing cargo if not cloning
|
|
if cargo.amount == 1:
|
|
fit.cargo.remove(cargo)
|
|
else:
|
|
cargo.amount -= 1
|
|
|
|
if not module.isEmpty: # if module is placeholder, we don't want to convert/add it
|
|
for x in fit.cargo.find(module.item):
|
|
x.amount += 1
|
|
break
|
|
else:
|
|
moduleP = eos.types.Cargo(module.item)
|
|
moduleP.amount = 1
|
|
fit.cargo.insert(cargoIdx, moduleP)
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
|
|
def swapModules(self, fitID, src, dst):
|
|
fit = eos.db.getFit(fitID)
|
|
# Gather modules
|
|
srcMod = fit.modules[src]
|
|
dstMod = fit.modules[dst]
|
|
|
|
# To swap, we simply remove mod and insert at destination.
|
|
fit.modules.remove(srcMod)
|
|
fit.modules.insert(dst, srcMod)
|
|
fit.modules.remove(dstMod)
|
|
fit.modules.insert(src, dstMod)
|
|
|
|
eos.db.commit()
|
|
|
|
def cloneModule(self, fitID, src, dst):
|
|
"""
|
|
Clone a module from src to dst
|
|
This will overwrite dst! Checking for empty module must be
|
|
done at a higher level
|
|
"""
|
|
fit = eos.db.getFit(fitID)
|
|
# Gather modules
|
|
srcMod = fit.modules[src]
|
|
dstMod = fit.modules[dst] # should be a placeholder module
|
|
|
|
new = copy.deepcopy(srcMod)
|
|
new.owner = fit
|
|
if new.fits(fit):
|
|
# insert copy if module meets hardpoint restrictions
|
|
fit.modules.remove(dstMod)
|
|
fit.modules.insert(dst, new)
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
|
|
def addCargo(self, fitID, itemID, amount=1, replace=False):
|
|
"""
|
|
Adds cargo via typeID of item. If replace = True, we replace amount with
|
|
given parameter, otherwise we increment
|
|
"""
|
|
|
|
if fitID is None:
|
|
return False
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
item = eos.db.getItem(itemID)
|
|
cargo = None
|
|
|
|
# adding from market
|
|
for x in fit.cargo.find(item):
|
|
if x is not None:
|
|
# found item already in cargo, use previous value and remove old
|
|
cargo = x
|
|
fit.cargo.remove(x)
|
|
break
|
|
|
|
if cargo is None:
|
|
# if we don't have the item already in cargo, use default values
|
|
cargo = eos.types.Cargo(item)
|
|
|
|
fit.cargo.append(cargo)
|
|
if replace:
|
|
cargo.amount = amount
|
|
else:
|
|
cargo.amount += amount
|
|
|
|
self.recalc(fit)
|
|
eos.db.commit()
|
|
|
|
return True
|
|
|
|
def removeCargo(self, fitID, position):
|
|
if fitID is None:
|
|
return False
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
charge = fit.cargo[position]
|
|
fit.cargo.remove(charge)
|
|
self.recalc(fit)
|
|
return True
|
|
|
|
def addFighter(self, fitID, itemID):
|
|
if fitID is None:
|
|
return False
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
item = eos.db.getItem(itemID, eager=("attributes", "group.category"))
|
|
if item.category.name == "Fighter":
|
|
fighter = None
|
|
'''
|
|
for d in fit.fighters.find(item):
|
|
if d is not None and d.amountActive == 0 and d.amount < max(5, fit.extraAttributes["maxActiveDrones"]):
|
|
drone = d
|
|
break
|
|
'''
|
|
if fighter is None:
|
|
fighter = Fighter(item)
|
|
used = fit.getSlotsUsed(fighter.slot)
|
|
total = fit.getNumSlots(fighter.slot)
|
|
standardAttackActive = False
|
|
for ability in fighter.abilities:
|
|
if (ability.effect.isImplemented and ability.effect.handlerName == u'fighterabilityattackm'):
|
|
# Activate "standard attack" if available
|
|
ability.active = True
|
|
standardAttackActive = True
|
|
else:
|
|
# Activate all other abilities (Neut, Web, etc) except propmods if no standard attack is active
|
|
if (ability.effect.isImplemented
|
|
and standardAttackActive is False
|
|
and ability.effect.handlerName != u'fighterabilitymicrowarpdrive'
|
|
and ability.effect.handlerName != u'fighterabilityevasivemaneuvers'):
|
|
ability.active = True
|
|
|
|
if used >= total:
|
|
fighter.active = False
|
|
|
|
if fighter.fits(fit) is True:
|
|
fit.fighters.append(fighter)
|
|
else:
|
|
return False
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
else:
|
|
return False
|
|
|
|
def removeFighter(self, fitID, i):
|
|
fit = eos.db.getFit(fitID)
|
|
f = fit.fighters[i]
|
|
fit.fighters.remove(f)
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
|
|
def addDrone(self, fitID, itemID):
|
|
if fitID is None:
|
|
return False
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
item = eos.db.getItem(itemID, eager=("attributes", "group.category"))
|
|
if item.category.name == "Drone":
|
|
drone = None
|
|
for d in fit.drones.find(item):
|
|
if d is not None and d.amountActive == 0 and d.amount < max(5, fit.extraAttributes["maxActiveDrones"]):
|
|
drone = d
|
|
break
|
|
|
|
if drone is None:
|
|
drone = eos.types.Drone(item)
|
|
if drone.fits(fit) is True:
|
|
fit.drones.append(drone)
|
|
else:
|
|
return False
|
|
drone.amount += 1
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
else:
|
|
return False
|
|
|
|
def mergeDrones(self, fitID, d1, d2, projected=False):
|
|
if fitID is None:
|
|
return False
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
if d1.item != d2.item:
|
|
return False
|
|
|
|
if projected:
|
|
fit.projectedDrones.remove(d1)
|
|
else:
|
|
fit.drones.remove(d1)
|
|
|
|
d2.amount += d1.amount
|
|
d2.amountActive += d1.amountActive if d1.amountActive > 0 else -d2.amountActive
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
|
|
def splitDrones(self, fit, d, amount, l):
|
|
total = d.amount
|
|
active = d.amountActive > 0
|
|
d.amount = amount
|
|
d.amountActive = amount if active else 0
|
|
|
|
newD = Drone(d.item)
|
|
newD.amount = total - amount
|
|
newD.amountActive = newD.amount if active else 0
|
|
l.append(newD)
|
|
eos.db.commit()
|
|
|
|
def splitProjectedDroneStack(self, fitID, d, amount):
|
|
if fitID is None:
|
|
return False
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
self.splitDrones(fit, d, amount, fit.projectedDrones)
|
|
|
|
def splitDroneStack(self, fitID, d, amount):
|
|
if fitID is None:
|
|
return False
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
self.splitDrones(fit, d, amount, fit.drones)
|
|
|
|
def removeDrone(self, fitID, i, numDronesToRemove=1):
|
|
fit = eos.db.getFit(fitID)
|
|
d = fit.drones[i]
|
|
d.amount -= numDronesToRemove
|
|
if d.amountActive > 0:
|
|
d.amountActive -= numDronesToRemove
|
|
|
|
if d.amount == 0:
|
|
del fit.drones[i]
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
|
|
def toggleDrone(self, fitID, i):
|
|
fit = eos.db.getFit(fitID)
|
|
d = fit.drones[i]
|
|
if d.amount == d.amountActive:
|
|
d.amountActive = 0
|
|
else:
|
|
d.amountActive = d.amount
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
|
|
def toggleFighter(self, fitID, i):
|
|
fit = eos.db.getFit(fitID)
|
|
f = fit.fighters[i]
|
|
f.active = not f.active
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
|
|
def toggleImplant(self, fitID, i):
|
|
fit = eos.db.getFit(fitID)
|
|
implant = fit.implants[i]
|
|
implant.active = not implant.active
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
|
|
def toggleImplantSource(self, fitID, source):
|
|
fit = eos.db.getFit(fitID)
|
|
fit.implantSource = source
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
|
|
def toggleBooster(self, fitID, i):
|
|
fit = eos.db.getFit(fitID)
|
|
booster = fit.boosters[i]
|
|
booster.active = not booster.active
|
|
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
return True
|
|
|
|
def toggleFighterAbility(self, fitID, ability):
|
|
fit = eos.db.getFit(fitID)
|
|
ability.active = not ability.active
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
|
|
def changeChar(self, fitID, charID):
|
|
if fitID is None or charID is None:
|
|
if charID is not None:
|
|
self.character = Character.getInstance().all5()
|
|
|
|
return
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
fit.character = self.character = eos.db.getCharacter(charID)
|
|
self.recalc(fit)
|
|
|
|
def isAmmo(self, itemID):
|
|
return eos.db.getItem(itemID).category.name == "Charge"
|
|
|
|
def setAmmo(self, fitID, ammoID, modules):
|
|
if fitID is None:
|
|
return
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
ammo = eos.db.getItem(ammoID) if ammoID else None
|
|
|
|
for mod in modules:
|
|
if mod.isValidCharge(ammo):
|
|
mod.charge = ammo
|
|
|
|
self.recalc(fit)
|
|
|
|
def getTargetResists(self, fitID):
|
|
if fitID is None:
|
|
return
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
return fit.targetResists
|
|
|
|
def setTargetResists(self, fitID, pattern):
|
|
if fitID is None:
|
|
return
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
fit.targetResists = pattern
|
|
eos.db.commit()
|
|
|
|
self.recalc(fit)
|
|
|
|
def getDamagePattern(self, fitID):
|
|
if fitID is None:
|
|
return
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
return fit.damagePattern
|
|
|
|
def setDamagePattern(self, fitID, pattern):
|
|
if fitID is None:
|
|
return
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
fit.damagePattern = self.pattern = pattern
|
|
eos.db.commit()
|
|
|
|
self.recalc(fit)
|
|
|
|
def setMode(self, fitID, mode):
|
|
if fitID is None:
|
|
return
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
fit.mode = mode
|
|
eos.db.commit()
|
|
|
|
self.recalc(fit)
|
|
|
|
def setAsPattern(self, fitID, ammo):
|
|
if fitID is None:
|
|
return
|
|
|
|
sDP = DamagePattern.getInstance()
|
|
dp = sDP.getDamagePattern("Selected Ammo")
|
|
if dp is None:
|
|
dp = eos.types.DamagePattern()
|
|
dp.name = "Selected Ammo"
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
for attr in ("em", "thermal", "kinetic", "explosive"):
|
|
setattr(dp, "%sAmount" % attr, ammo.getAttribute("%sDamage" % attr) or 0)
|
|
|
|
fit.damagePattern = dp
|
|
self.recalc(fit)
|
|
|
|
# TODO: Should move all the backup/import stuff out of here
|
|
def backupFits(self, path, callback):
|
|
thread = FitBackupThread(path, callback)
|
|
thread.start()
|
|
|
|
def importFitsThreaded(self, paths, callback):
|
|
thread = FitImportThread(paths, callback)
|
|
thread.start()
|
|
|
|
def importFitFromFiles(self, paths, callback=None):
|
|
"""
|
|
Imports fits from file(s). First processes all provided paths and stores
|
|
assembled fits into a list. This allows us to call back to the GUI as
|
|
fits are processed as well as when fits are being saved.
|
|
returns
|
|
"""
|
|
defcodepage = locale.getpreferredencoding()
|
|
|
|
fits = []
|
|
for path in paths:
|
|
if callback: # Pulse
|
|
wx.CallAfter(callback, 1, "Processing file:\n%s" % path)
|
|
|
|
file = open(path, "r")
|
|
srcString = file.read()
|
|
|
|
if len(srcString) == 0: # ignore blank files
|
|
continue
|
|
|
|
codec_found = None
|
|
# If file had ANSI encoding, decode it to unicode using detection
|
|
# of BOM header or if there is no header try default
|
|
# codepage then fallback to utf-16, cp1252
|
|
|
|
if isinstance(srcString, str):
|
|
encoding_map = (
|
|
('\xef\xbb\xbf', 'utf-8'),
|
|
('\xff\xfe\0\0', 'utf-32'),
|
|
('\0\0\xfe\xff', 'UTF-32BE'),
|
|
('\xff\xfe', 'utf-16'),
|
|
('\xfe\xff', 'UTF-16BE'))
|
|
|
|
for bom, encoding in encoding_map:
|
|
if srcString.startswith(bom):
|
|
codec_found = encoding
|
|
savebom = bom
|
|
|
|
if codec_found is None:
|
|
logger.info("Unicode BOM not found in file %s.", path)
|
|
attempt_codecs = (defcodepage, "utf-8", "utf-16", "cp1252")
|
|
|
|
for page in attempt_codecs:
|
|
try:
|
|
logger.info("Attempting to decode file %s using %s page.", path, page)
|
|
srcString = unicode(srcString, page)
|
|
codec_found = page
|
|
logger.info("File %s decoded using %s page.", path, page)
|
|
except UnicodeDecodeError:
|
|
logger.info("Error unicode decoding %s from page %s, trying next codec", path, page)
|
|
else:
|
|
break
|
|
else:
|
|
logger.info("Unicode BOM detected in %s, using %s page.", path, codec_found)
|
|
srcString = unicode(srcString[len(savebom):], codec_found)
|
|
|
|
else:
|
|
# nasty hack to detect other transparent utf-16 loading
|
|
if srcString[0] == '<' and 'utf-16' in srcString[:128].lower():
|
|
codec_found = "utf-16"
|
|
else:
|
|
codec_found = "utf-8"
|
|
|
|
if codec_found is None:
|
|
return False, "Proper codec could not be established for %s" % path
|
|
|
|
# TODO: port this to port.py
|
|
'''
|
|
try:
|
|
_, fitsImport = Port.importAuto(srcString, path, callback=callback, encoding=codec_found)
|
|
fits += fitsImport
|
|
except xml.parsers.expat.ExpatError:
|
|
return False, "Malformed XML in %s" % path
|
|
except Exception:
|
|
logger.exception("Unknown exception processing: %s", path)
|
|
return False, "Unknown Error while processing %s" % path
|
|
'''
|
|
|
|
IDs = []
|
|
numFits = len(fits)
|
|
for i, fit in enumerate(fits):
|
|
# Set some more fit attributes and save
|
|
fit.character = self.character
|
|
fit.damagePattern = self.pattern
|
|
fit.targetResists = self.targetResists
|
|
eos.db.save(fit)
|
|
IDs.append(fit.ID)
|
|
if callback: # Pulse
|
|
wx.CallAfter(
|
|
callback, 1,
|
|
"Processing complete, saving fits to database\n(%d/%d)" %
|
|
(i + 1, numFits)
|
|
)
|
|
|
|
return True, fits
|
|
|
|
# TODO: port this to port.py
|
|
'''
|
|
def importFitFromBuffer(self, bufferStr, activeFit=None):
|
|
_, fits = Port.importAuto(bufferStr, activeFit=activeFit)
|
|
for fit in fits:
|
|
fit.character = self.character
|
|
fit.damagePattern = self.pattern
|
|
fit.targetResists = self.targetResists
|
|
eos.db.save(fit)
|
|
return fits
|
|
'''
|
|
|
|
def checkStates(self, fit, base):
|
|
changed = False
|
|
for mod in fit.modules:
|
|
if mod != base:
|
|
if not mod.canHaveState(mod.state):
|
|
mod.state = State.ONLINE
|
|
changed = True
|
|
for mod in fit.projectedModules:
|
|
if not mod.canHaveState(mod.state, fit):
|
|
mod.state = State.OFFLINE
|
|
changed = True
|
|
for drone in fit.projectedDrones:
|
|
if drone.amountActive > 0 and not drone.canBeApplied(fit):
|
|
drone.amountActive = 0
|
|
changed = True
|
|
|
|
# If any state was changed, recalculate attributes again
|
|
if changed:
|
|
self.recalc(fit)
|
|
|
|
def toggleModulesState(self, fitID, base, modules, click):
|
|
proposedState = self.__getProposedState(base, click)
|
|
if proposedState != base.state:
|
|
base.state = proposedState
|
|
for mod in modules:
|
|
if mod != base:
|
|
mod.state = self.__getProposedState(mod, click,
|
|
proposedState)
|
|
|
|
eos.db.commit()
|
|
fit = eos.db.getFit(fitID)
|
|
|
|
# As some items may affect state-limiting attributes of the ship, calculate new attributes first
|
|
self.recalc(fit)
|
|
# Then, check states of all modules and change where needed. This will recalc if needed
|
|
self.checkStates(fit, base)
|
|
|
|
# Old state : New State
|
|
localMap = {
|
|
State.OVERHEATED: State.ACTIVE,
|
|
State.ACTIVE: State.ONLINE,
|
|
State.OFFLINE: State.ONLINE,
|
|
State.ONLINE: State.ACTIVE}
|
|
projectedMap = {
|
|
State.OVERHEATED: State.ACTIVE,
|
|
State.ACTIVE: State.OFFLINE,
|
|
State.OFFLINE: State.ACTIVE,
|
|
State.ONLINE: State.ACTIVE} # Just in case
|
|
# For system effects. They should only ever be online or offline
|
|
projectedSystem = {
|
|
State.OFFLINE: State.ONLINE,
|
|
State.ONLINE: State.OFFLINE}
|
|
|
|
def __getProposedState(self, mod, click, proposedState=None):
|
|
if mod.slot == Slot.SUBSYSTEM or mod.isEmpty:
|
|
return State.ONLINE
|
|
|
|
if mod.slot == Slot.SYSTEM:
|
|
transitionMap = self.projectedSystem
|
|
else:
|
|
transitionMap = self.projectedMap if mod.projected else self.localMap
|
|
|
|
currState = mod.state
|
|
|
|
if proposedState is not None:
|
|
state = proposedState
|
|
elif click == "right":
|
|
state = State.OVERHEATED
|
|
elif click == "ctrl":
|
|
state = State.OFFLINE
|
|
else:
|
|
state = transitionMap[currState]
|
|
if not mod.isValidState(state):
|
|
state = -1
|
|
|
|
if mod.isValidState(state):
|
|
return state
|
|
else:
|
|
return currState
|
|
|
|
def refreshFit(self, fitID):
|
|
if fitID is None:
|
|
return None
|
|
|
|
fit = eos.db.getFit(fitID)
|
|
eos.db.commit()
|
|
self.recalc(fit)
|
|
|
|
def recalc(self, fit, withBoosters=True):
|
|
logger.debug("=" * 10 + "recalc" + "=" * 10)
|
|
if fit.factorReload is not self.serviceFittingOptions["useGlobalForceReload"]:
|
|
fit.factorReload = self.serviceFittingOptions["useGlobalForceReload"]
|
|
fit.clear()
|
|
|
|
fit.calculateModifiedAttributes(withBoosters=False)
|