Files
pyfa/eos/effects/shipbonuslauncherrof2cb.py
Ryan Holmes fd6e318ae3 Release/v1.33.0 (#1319)
* update database file to SISI 1202899

* Effect and group renaming

* Add civilian modules (#1308)

* Add new effects

* update effect headers

* update database to tq - lifeblood (1203953)

* Update renders

* Update icons

* bump version

* fix tox errors

* change up tox config to ignore E722

* more tox ignores

* Try disabling tests for now. Rifter stats changed, causing breakage. This is why we need properly mocked data, not crap straight from the database.

* Try this

* more testing

* Fuck it, disable branch protection until I can evaluate the test failures and what needs to be done to get them back on the path
2017-10-25 23:33:05 -04:00

15 lines
736 B
Python

# shipBonusLauncherRoF2CB
#
# Used by:
# Ship: Marshal
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Cruise", "speed",
src.getModifiedItemAttr("shipBonus2CB"), skill="Caldari Battleship")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Torpedo", "speed",
src.getModifiedItemAttr("shipBonus2CB"), skill="Caldari Battleship")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Rapid Heavy", "speed",
src.getModifiedItemAttr("shipBonus2CB"), skill="Caldari Battleship")