Files
pyfa/gui/attribute_gauge.py
2018-11-14 17:15:04 +03:00

501 lines
17 KiB
Python

import math
import wx
from gui.utils import anim_effects
# todo: clean class up. Took from pyfa gauge, has a bunch of extra shit we don't need
class AttributeGauge(wx.Window):
def __init__(self, parent, max_range=100, animate=True, leading_edge=True, edge_on_neutral=True, guide_lines=False, size=(-1, 30), *args,
**kargs):
super().__init__(parent, size=size, *args, **kargs)
self._size = size
self.guide_lines = guide_lines
self._border_colour = wx.BLACK
self._bar_colour = None
self._bar_gradient = None
self.leading_edge = leading_edge
self.edge_on_neutral = edge_on_neutral
self._border_padding = 0
self._max_range = max_range
self._value = 0
self._fraction_digits = 0
self._timer_id = wx.NewId()
self._timer = None
self._oldValue = 0
self._animate = animate
self._anim_duration = 500
self._anim_step = 0
self._period = 20
self._anim_value = 0
self._anim_direction = 0
self.anim_effect = anim_effects.OUT_QUAD
# transition colors used based on how full (or overfilled) the gauge is.
self.transition_colors = [
(wx.Colour(191, 191, 191), wx.Colour(96, 191, 0)), # < 0-100%
(wx.Colour(191, 167, 96), wx.Colour(255, 191, 0)), # < 100-101%
(wx.Colour(255, 191, 0), wx.Colour(255, 128, 0)), # < 101-103%
(wx.Colour(255, 128, 0), wx.Colour(255, 0, 0)) # < 103-105%
]
self.goodColor = wx.Colour(96, 191, 0)
self.badColor = wx.Colour(255, 64, 0)
self.gradient_effect = -35
self._percentage = 0
self._old_percentage = 0
self._show_remaining = False
self.SetBackgroundColour(wx.Colour(51, 51, 51))
self._tooltip = wx.ToolTip("0.00/100.00")
self.SetToolTip(self._tooltip)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_TIMER, self.OnTimer)
self.Bind(wx.EVT_ENTER_WINDOW, self.OnWindowEnter)
self.Bind(wx.EVT_LEAVE_WINDOW, self.OnWindowLeave)
self.SetBackgroundStyle(wx.BG_STYLE_PAINT)
def OnEraseBackground(self, event):
pass
def OnWindowEnter(self, event):
self._show_remaining = True
self.Refresh()
def OnWindowLeave(self, event):
self._show_remaining = False
self.Refresh()
def GetBorderColour(self):
return self._border_colour
def SetBorderColour(self, colour):
self._border_colour = colour
def GetBarColour(self):
return self._bar_colour
def SetBarColour(self, colour):
self._bar_colour = colour
def SetFractionDigits(self, digits):
self._fraction_digits = digits
def GetBarGradient(self):
if self._bar_gradient is None:
return None
return self._bar_gradient[0]
def SetBarGradient(self, gradient=None):
if gradient is None:
self._bar_gradient = None
else:
if not isinstance(gradient, list):
self._bar_gradient = [gradient]
else:
self._bar_gradient = list(gradient)
def GetBorderPadding(self):
return self._border_padding
def SetBorderPadding(self, padding):
self._border_padding = padding
def GetRange(self):
""" Returns the maximum value of the gauge. """
return self._max_range
def Animate(self):
if self._animate:
if not self._timer:
self._timer = wx.Timer(self, self._timer_id)
self._anim_step = 0
self._timer.Start(self._period)
else:
self._anim_value = self._percentage
self.Refresh()
def SetRange(self, range, reinit=False, animate=True):
"""
Sets the range of the gauge. The gauge length is its
value as a proportion of the range.
"""
if self._max_range == range:
return
# we cannot have a range of zero (laws of physics, etc), so we set it
if range <= 0:
self._max_range = 0.01
else:
self._max_range = range
if reinit is False:
self._old_percentage = self._percentage
self._percentage = (self._value / self._max_range) * 100
else:
self._old_percentage = self._percentage
self._percentage = 0
self._value = 0
if animate:
self.Animate()
self._tooltip.SetTip("%.2f/%.2f" % (self._value, self._max_range if self._max_range > 0.01 else 0))
def GetValue(self):
return self._value
def SetValue(self, value, animate=True):
""" Sets the current position of the gauge. """
if self._value == value:
return
self._old_percentage = self._percentage
self._value = value
self._percentage = (self._value / self._max_range) * 100
if animate:
self.Animate()
self._tooltip.SetTip("%.2f/%.2f" % (self._value, self._max_range))
def SetValueRange(self, value, range, reinit=False):
""" Set both value and range of the gauge. """
range_ = float(range)
if range_ <= 0:
self._max_range = 0.01
else:
self._max_range = range_
value = float(value)
self._value = value
if reinit is False:
self._old_percentage = self._percentage
self._percentage = (self._value / self._max_range) * 100
else:
self._old_percentage = self._percentage
self._percentage = 0
self.Animate()
self._tooltip.SetTip("%.2f/%.2f" %
(self._value, self._max_range if float(self._max_range) > 0.01 else 0))
def OnPaint(self, event):
dc = wx.AutoBufferedPaintDC(self)
rect = self.GetClientRect()
dc.SetBackground(wx.Brush(self.GetBackgroundColour()))
dc.Clear()
colour = self.GetBackgroundColour()
dc.SetBrush(wx.Brush(colour))
dc.SetPen(wx.Pen(colour))
dc.DrawRectangle(rect)
value = self._percentage
if self._timer:
if self._timer.IsRunning():
value = self._anim_value
if self._border_colour:
dc.SetPen(wx.Pen(self.GetBorderColour()))
dc.DrawRectangle(rect)
pad = 1 + self.GetBorderPadding()
rect.Deflate(pad, pad)
if True:
# if we have a bar color set, then we will use this
colour = self.goodColor if value >= 0 else self.badColor
is_even = rect.width % 2 == 0
# the size of half our available drawing area (since we're only working in halves)
half = (rect.width / 2)
# calculate width of bar as a percentage of half the space
w = abs(half * (value / 100))
w = min(w, half) # Ensure that we don't overshoot our drawing area
w = math.ceil(w) # round up to nearest pixel, this ensures that we don't lose representation for sub pixels
# print("Percentage: {}\t\t\t\t\tValue: {}\t\t\t\t\tWidth: {}\t\t\t\t\tHalf: {}\t\t\t\t\tRect Width: {}".format(
# round(self._percentage, 3), round(value,3), w, half, rect.width))
# set guide_lines every 10 pixels of the main gauge (not including borders)
if self.guide_lines:
for x in range(1, 20):
dc.SetBrush(wx.Brush(wx.LIGHT_GREY))
dc.SetPen(wx.Pen(wx.LIGHT_GREY))
dc.DrawRectangle(x * 10, 1, 1, rect.height)
dc.SetBrush(wx.Brush(colour))
dc.SetPen(wx.Pen(colour))
# If we have an even width, we can simply dedicate the middle-most pixels to both sides
# However, if there is an odd width, the middle pixel is shared between the left and right gauge
if value >= 0:
padding = (half if is_even else math.ceil(half - 1)) + 1
dc.DrawRectangle(padding, 1, w, rect.height)
else:
padding = half - w + 1 if is_even else math.ceil(half) - (w - 1)
dc.DrawRectangle(padding, 1, w, rect.height)
if self.leading_edge and (self.edge_on_neutral or value != 0):
dc.SetPen(wx.Pen(wx.WHITE))
dc.SetBrush(wx.Brush(wx.WHITE))
if value > 0:
dc.DrawRectangle(min(padding + w, rect.width), 1, 1, rect.height)
else:
dc.DrawRectangle(max(padding - 1, 1), 1, 1, rect.height)
def OnTimer(self, event):
old_value = self._old_percentage
value = self._percentage
start = 0
# -1 = left direction, 1 = right direction
direction = 1 if old_value < value else -1
end = direction * (value - old_value)
self._anim_direction = direction
step = self.anim_effect(self._anim_step, start, end, self._anim_duration)
self._anim_step += self._period
if self._timer_id == event.GetId():
stop_timer = False
if self._anim_step > self._anim_duration:
stop_timer = True
# add new value to the animation if we haven't reached our goal
# otherwise, stop animation
if direction == 1:
if old_value + step < value:
self._anim_value = old_value + step
else:
stop_timer = True
else:
if old_value - step > value:
self._anim_value = old_value - step
else:
stop_timer = True
if stop_timer:
self._timer.Stop()
self.Refresh()
if __name__ == "__main__":
import random
def frange(x, y, jump):
while x < y:
yield x
x += jump
class MyPanel(wx.Panel):
def __init__(self, parent, size=(500, 500)):
wx.Panel.__init__(self, parent, size=size)
box = wx.BoxSizer(wx.VERTICAL)
self.gauge = gauge = AttributeGauge(self, size=(204, 4))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(100)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
self.gauge11 = gauge = AttributeGauge(self, size=(204, 6))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(100)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
self.gauge12 = gauge = AttributeGauge(self, size=(204, 8))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(100)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
self.gauge13 = gauge = AttributeGauge(self, size=(204, 10))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(100)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
self.value = wx.StaticText(self, label="Text")
box.Add(self.value, 0, wx.ALL | wx.CENTER, 5)
self.btn = wx.Button(self, label="Toggle Timer")
box.Add(self.btn, 0, wx.ALL | wx.CENTER, 5)
self.btn.Bind(wx.EVT_BUTTON, self.ToggleTimer)
self.spinCtrl = wx.SpinCtrl(self, min=-10000, max=10000)
box.Add(self.spinCtrl, 0, wx.ALL | wx.CENTER, 5)
self.spinCtrl.Bind(wx.EVT_SPINCTRL, self.UpdateValue)
self.m_staticline2 = wx.StaticLine(self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.LI_HORIZONTAL)
box.Add(self.m_staticline2, 0, wx.EXPAND, 5)
self.spinCtrl2 = wx.SpinCtrl(self, min=0, max=10000)
box.Add(self.spinCtrl2, 0, wx.ALL | wx.CENTER, 5)
self.spinCtrl2.Bind(wx.EVT_SPINCTRL, self.UpdateValue2)
box.Add(wx.StaticText(self, label="Large Even Pixel Test"), 0, wx.ALL | wx.CENTER, 5)
guide_lines = False
self.gauge2 = gauge = AttributeGauge(self, guide_lines=guide_lines, size=(204, 8))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(2)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
self.gauge3 = gauge = AttributeGauge(self, guide_lines=guide_lines, size=(204, 8))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(-2)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
box.Add(wx.StaticText(self, label="Large Odd Pixel Test"), 0, wx.ALL | wx.CENTER, 5)
self.gauge4 = gauge = AttributeGauge(self, guide_lines=guide_lines, size=(205, 8))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(2)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
self.gauge5 = gauge = AttributeGauge(self, guide_lines=guide_lines, size=(205, 8))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(-2)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
box.Add(wx.StaticText(self, label="Small Even Pixel Test"), 0, wx.ALL | wx.CENTER, 5)
self.gauge6 = gauge = AttributeGauge(self, guide_lines=guide_lines, size=(100, 8))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(75)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
self.gauge7 = gauge = AttributeGauge(self, guide_lines=guide_lines, size=(100, 8))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(-75)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
box.Add(wx.StaticText(self, label="Small Odd Pixel Test"), 0, wx.ALL | wx.CENTER, 5)
self.gauge8 = gauge = AttributeGauge(self, guide_lines=guide_lines, max_range=100, size=(101, 8))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(1)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
self.gauge9 = gauge = AttributeGauge(self, guide_lines=guide_lines, max_range=100, size=(101, 8))
gauge.SetBackgroundColour(wx.Colour(52, 86, 98))
gauge.SetBarColour(wx.Colour(255, 128, 0))
gauge.SetValue(-1)
gauge.SetFractionDigits(1)
box.Add(gauge, 0, wx.ALL | wx.CENTER, 10)
self.SetSizer(box)
self.Layout()
self.animTimer = wx.Timer(self, wx.NewId())
self.Bind(wx.EVT_TIMER, self.OnTimer)
self.animTimer.Start(1000)
def ToggleTimer(self, evt):
if self.animTimer.IsRunning:
self.animTimer.Stop()
else:
self.animTimer.Start(1000)
def UpdateValue(self, event):
if self.animTimer.IsRunning:
self.animTimer.Stop()
num = self.spinCtrl.GetValue()
self.gauge.SetValue(num)
self.gauge11.SetValue(num)
self.gauge12.SetValue(num)
self.gauge13.SetValue(num)
self.value.SetLabel(str(num))
def UpdateValue2(self, event):
num = self.spinCtrl2.GetValue()
self.gauge2.SetValue(num)
self.gauge3.SetValue(num * -1)
self.gauge4.SetValue(num)
self.gauge5.SetValue(num * -1)
self.gauge6.SetValue(num)
self.gauge7.SetValue(num * -1)
self.gauge8.SetValue(num)
self.gauge9.SetValue(num * -1)
def OnTimer(self, evt):
num = random.randint(-100, 100)
self.gauge.SetValue(num)
self.gauge11.SetValue(num)
self.gauge12.SetValue(num)
self.gauge13.SetValue(num)
self.value.SetLabel(str(num))
class Frame(wx.Frame):
def __init__(self, title, size=(500, 800)):
wx.Frame.__init__(self, None, title=title, size=size)
self.statusbar = self.CreateStatusBar()
main_sizer = wx.BoxSizer(wx.VERTICAL)
panel = MyPanel(self, size=size)
main_sizer.Add(panel)
self.SetSizer(main_sizer)
app = wx.App(redirect=False) # Error messages go to popup window
top = Frame("Test Attribute Bar")
top.Show()
app.MainLoop()