Files
pyfa/eos/utils/stats.py
2019-08-16 20:55:25 +03:00

196 lines
6.0 KiB
Python

# ===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of eos.
#
# eos is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# eos is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with eos. If not, see <http://www.gnu.org/licenses/>.
# ===============================================================================
from eos.utils.float import floatUnerr
from utils.repr import makeReprStr
class DmgTypes:
"""Container for damage data stats."""
def __init__(self, em, thermal, kinetic, explosive):
self.em = em
self.thermal = thermal
self.kinetic = kinetic
self.explosive = explosive
self._calcTotal()
# Iterator is needed to support tuple-style unpacking
def __iter__(self):
yield self.em
yield self.thermal
yield self.kinetic
yield self.explosive
yield self.total
def __eq__(self, other):
if not isinstance(other, DmgTypes):
return NotImplemented
# Round for comparison's sake because often damage profiles are
# generated from data which includes float errors
return (
floatUnerr(self.em) == floatUnerr(other.em) and
floatUnerr(self.thermal) == floatUnerr(other.thermal) and
floatUnerr(self.kinetic) == floatUnerr(other.kinetic) and
floatUnerr(self.explosive) == floatUnerr(other.explosive) and
floatUnerr(self.total) == floatUnerr(other.total))
def __bool__(self):
return any((
self.em, self.thermal, self.kinetic,
self.explosive, self.total))
def _calcTotal(self):
self.total = self.em + self.thermal + self.kinetic + self.explosive
def __add__(self, other):
return type(self)(
em=self.em + other.em,
thermal=self.thermal + other.thermal,
kinetic=self.kinetic + other.kinetic,
explosive=self.explosive + other.explosive)
def __iadd__(self, other):
self.em += other.em
self.thermal += other.thermal
self.kinetic += other.kinetic
self.explosive += other.explosive
self._calcTotal()
return self
def __mul__(self, mul):
return type(self)(
em=self.em * mul,
thermal=self.thermal * mul,
kinetic=self.kinetic * mul,
explosive=self.explosive * mul)
def __imul__(self, mul):
if mul == 1:
return
self.em *= mul
self.thermal *= mul
self.kinetic *= mul
self.explosive *= mul
self._calcTotal()
return self
def __truediv__(self, div):
return type(self)(
em=self.em / div,
thermal=self.thermal / div,
kinetic=self.kinetic / div,
explosive=self.explosive / div)
def __itruediv__(self, div):
if div == 1:
return
self.em /= div
self.thermal /= div
self.kinetic /= div
self.explosive /= div
self._calcTotal()
return self
def __repr__(self):
spec = ['em', 'thermal', 'kinetic', 'explosive', 'total']
return makeReprStr(self, spec)
class RRTypes:
"""Container for tank data stats."""
def __init__(self, shield, armor, hull, capacitor):
self.shield = shield
self.armor = armor
self.hull = hull
self.capacitor = capacitor
# Iterator is needed to support tuple-style unpacking
def __iter__(self):
yield self.shield
yield self.armor
yield self.hull
yield self.capacitor
def __eq__(self, other):
if not isinstance(other, RRTypes):
return NotImplemented
# Round for comparison's sake because often tanking numbers are
# generated from data which includes float errors
return (
floatUnerr(self.shield) == floatUnerr(other.shield) and
floatUnerr(self.armor) == floatUnerr(other.armor) and
floatUnerr(self.hull) == floatUnerr(other.hull) and
floatUnerr(self.capacitor) == floatUnerr(other.capacitor))
def __bool__(self):
return any((self.shield, self.armor, self.hull, self.capacitor))
def __add__(self, other):
return type(self)(
shield=self.shield + other.shield,
armor=self.armor + other.armor,
hull=self.hull + other.hull,
capacitor=self.capacitor + other.capacitor)
def __iadd__(self, other):
self.shield += other.shield
self.armor += other.armor
self.hull += other.hull
self.capacitor += other.capacitor
return self
def __mul__(self, mul):
return type(self)(
shield=self.shield * mul,
armor=self.armor * mul,
hull=self.hull * mul,
capacitor=self.capacitor * mul)
def __imul__(self, mul):
if mul == 1:
return
self.shield *= mul
self.armor *= mul
self.hull *= mul
self.capacitor *= mul
return self
def __truediv__(self, div):
return type(self)(
shield=self.shield / div,
armor=self.armor / div,
hull=self.hull / div,
capacitor=self.capacitor / div)
def __itruediv__(self, div):
if div == 1:
return self
self.shield /= div
self.armor /= div
self.hull /= div
self.capacitor /= div
return self
def __repr__(self):
spec = ['shield', 'armor', 'hull', 'capacitor']
return makeReprStr(self, spec)