Files
pyfa/eos/effects/shipmissileheavyvelocitybonuscc2.py

11 lines
393 B
Python

# shipMissileHeavyVelocityBonusCC2
#
# Used by:
# Ship: Caracal
# Ship: Osprey Navy Issue
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Cruiser").level
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
"maxVelocity", ship.getModifiedItemAttr("shipBonusCC2") * level)