Files
pyfa/eos/effects/elitebonusheavygunshiplaseroptimal1.py

10 lines
384 B
Python

# eliteBonusHeavyGunshipLaserOptimal1
#
# Used by:
# Ship: Zealot
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Heavy Assault Cruisers").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Energy Turret"),
"maxRange", ship.getModifiedItemAttr("eliteBonusHeavyGunship1") * level)