Files
pyfa/eos/effects/shipbonusewweapondisruptionrangedisruptionbonusaf2.py
2014-03-15 17:33:45 +04:00

10 lines
543 B
Python

# Used by:
# Variations of ship: Crucifier (2 of 2)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Frigate").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"),
"maxRangeBonus", ship.getModifiedItemAttr("shipBonus2AF") * level)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"),
"falloffBonus", ship.getModifiedItemAttr("shipBonus2AF") * level)