Files
pyfa/eos/effects/elitebonusassaultshipmissilevelocity1.py
2014-07-30 21:23:27 -04:00

7 lines
345 B
Python

# Used by:
# Ship: Hawk
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Assault Frigates").level
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
"maxVelocity", ship.getModifiedItemAttr("eliteBonusGunship1") * level)