Files
pyfa/eos/effects/subsystembonuscaldarioffensive2missilelauncherkineticdamage.py
2014-07-30 21:23:27 -04:00

8 lines
417 B
Python

# Used by:
# Subsystem: Tengu Offensive - Accelerated Ejection Bay
type = "passive"
def handler(fit, module, context):
level = fit.character.getSkill("Caldari Offensive Systems").level
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
"kineticDamage", module.getModifiedItemAttr("subsystemBonusCaldariOffensive2") * level)