fix rendering in grid
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@@ -42,15 +42,32 @@ public class GuiGrid extends GuiContainer {
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int xx = getGridXStart();
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int yy = getGridYStart();
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for (int i = 0; i < grid.getController().getStorage().all().size(); ++i) {
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for (int i = 0; i < 9 * 4; ++i) {
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if (i < grid.getController().getStorage().all().size()) {
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StorageItem item = grid.getController().getStorage().all().get(i);
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ItemStack stack = new ItemStack(item.getType(), item.getQuantity(), item.getMeta());
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itemRender.renderItemIntoGUI(fontRendererObj, mc.getTextureManager(), stack, xx, yy);
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itemRender.renderItemAndEffectIntoGUI(fontRendererObj, mc.getTextureManager(), stack, xx, yy);
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itemRender.renderItemOverlayIntoGUI(fontRendererObj, mc.getTextureManager(), stack, xx, yy);
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}
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if (mouseX > xx && mouseX < xx + 16 && mouseY > yy && mouseY < yy + 16) {
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_DEPTH_TEST);
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GL11.glColorMask(true, true, true, false);
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drawGradientRect(xx, yy, xx + 16, yy + 16, -2130706433, -2130706433);
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GL11.glColorMask(true, true, true, true);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_DEPTH_TEST);
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}
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xx += 18;
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if ((i + 1) % 9 == 0) {
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xx = getGridXStart();
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yy += 18;
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}
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}
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}
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}
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@@ -75,7 +92,7 @@ public class GuiGrid extends GuiContainer {
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public void mouseClicked(int mouseX, int mouseY, int clickedButton) {
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super.mouseClicked(mouseX, mouseY, clickedButton);
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if (clickedButton == 0) {
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if (clickedButton == 0 && grid.isConnected()) {
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if (mouseX > getGridXStart() && mouseX < getGridXEnd() && mouseY > getGridYStart() && mouseY < getGridYEnd()) {
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SC.NETWORK.sendToServer(new MessagePushToStorage(grid.getController()));
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}
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@@ -5,8 +5,6 @@ import cofh.api.energy.IEnergyHandler;
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import io.netty.buffer.ByteBuf;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.util.ForgeDirection;
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@@ -34,8 +32,6 @@ public class TileController extends TileSC implements IEnergyHandler, INetworkTi
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++ticks;
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if (!worldObj.isRemote && ticks % 40 == 0) {
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storage.push(new ItemStack(worldObj.rand.nextBoolean() ? Items.diamond : Items.apple, 10 + worldObj.rand.nextInt(40)));
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if (!isActive()) {
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disconnectAll();
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} else {
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