RS 1.6.11: Fixed blocks neighboring a controller breaking when returning from a dimension in a unchunkloaded area. Fixes #2101. Replaces a fix for #2069.
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# Refined Storage Changelog
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### 1.6.11
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- Fixed blocks neighboring a controller breaking when returning from a dimension in a unchunkloaded area (raoulvdberge)
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### 1.6.10
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- Fixed client FPS stalling when using "@" mod search in the Grid (raoulvdberge)
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- Fixed client FPS stalling when using "#" tooltip search in the Grid (raoulvdberge)
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@@ -16,7 +16,7 @@ apply plugin: 'maven'
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apply plugin: 'maven-publish'
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apply plugin: 'net.minecraftforge.gradle.forge'
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version = "1.6.10"
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version = "1.6.11"
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def env = System.getenv()
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if (env.BUILD_NUMBER) {
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version = version + "-" + "${env.BUILD_NUMBER}"
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@@ -160,8 +160,7 @@ public class NetworkNodeGraph implements INetworkNodeGraph {
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INetworkNodeProxy otherNodeProxy = NETWORK_NODE_PROXY_CAPABILITY.cast(tile.getCapability(NETWORK_NODE_PROXY_CAPABILITY, side));
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INetworkNode otherNode = otherNodeProxy.getNode();
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// This will work for regular nodes and for controllers too since controllers are internally a INetworkNode (and return themselves in INetworkNode#getNetwork).
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if (otherNode.getNetwork() != null && otherNode.getNetwork() != network) {
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if (otherNode.getNetwork() != null && !otherNode.getNetwork().equals(network)) {
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if (action == Action.PERFORM) {
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dropConflictingBlock(world, tile.getPos());
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}
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