Fix pattern item stack tile renderer

This commit is contained in:
raoulvdberge
2020-01-14 12:55:21 +01:00
parent 1815206732
commit 10c9dbbe07

View File

@@ -1,17 +1,19 @@
package com.raoulvdberge.refinedstorage.render.tesr;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.raoulvdberge.refinedstorage.apiimpl.autocrafting.CraftingPattern;
import com.raoulvdberge.refinedstorage.item.PatternItem;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer;
import net.minecraft.item.ItemStack;
public class PatternItemStackTileRenderer extends ItemStackTileEntityRenderer {
/* TODO @Override
public void renderByItem(ItemStack stack) {
@Override
public void func_228364_a_(ItemStack stack, MatrixStack matrixStack, IRenderTypeBuffer renderTypeBuffer, int p_228364_4_, int p_228364_5_) {
CraftingPattern pattern = PatternItem.fromCache(null, stack);
ItemStack outputStack = pattern.getOutputs().get(0);
outputStack.getItem().getTileEntityItemStackRenderer().renderByItem(outputStack);
}*/
outputStack.getItem().getTileEntityItemStackRenderer().func_228364_a_(outputStack, matrixStack, renderTypeBuffer, p_228364_4_, p_228364_5_);
}
}