diff --git a/CHANGELOG-old.md b/CHANGELOG-old.md deleted file mode 100644 index bfd3cebdc..000000000 --- a/CHANGELOG-old.md +++ /dev/null @@ -1,126 +0,0 @@ -# Refined Storage Changelog - -### 0.5.6 - -**Bugfixes** - -- Fixed sorting crash -- Fixed autofocusing on priority field in storage GUIs -- Fixed controller causing lag when energy level changes - -### 0.5.5 - -**Bugfixes** - -- Fixed several crashes -- Updated to Forge 1859 - -**Features** - -- Energy level on Controller is maintained - -### 0.5.4 - -**Bugfixes** - -- Fixed machines out of the Controller's chunk range only connecting after block break when rejoining the world -- Fixed scrollbar skipping some rows when scrolling with mouse wheel -- Fixed machines from a long distance not being visible in the Controller - -**Features** - -- Shift clicking on placing Constructor and Destructor will have opposite direction - -### 0.5.3 - -**Bugfixes** - -- Fixed not being able to open a Grid that is 256 blocks away from the Controller -- Changed block hardness levels - -**Features** - -- Made the mod way less network intensive -- Added a Creative Wireless Grid - -### 0.5.2 - -**Bugfixes** - -- Items that don't exist anymore, won't be added to storage again to avoid crashes -- Fixed not being able to run the mod without JEI - -### 0.5.1 - -**Bugfixes** - -- Fix Disk Drive crashing with an AbstractMethodException - -### 0.5 - -**Bugfixes** - -- Fixed clicking sound in Grid -- Fixed a bunch of crashes -- Fixed Exporter not exporting is some cases -- Fixed Importer not importing in some cases -- Fixed Controller drawing RF every 20 ticks instead of every tick -- Fixed not being able to shift click from Crafting Grid crafting slots -- Fixed new items inserted after crafting in Grid being laggy -- Fixed flickering of items in Grid -- Fixed getting a stack of unstackable items from Grid -- Fixed Cable not having a collision box -- Check if the Constructor can actually place said block in the world - -**Features** - -- New textures -- Updated to the latest Forge and JEI -- Renamed Drives to Disk Drives -- Renamed Storage Cells to Storage Disks -- Removed Wireless Transmitters -- Wireless Grid is now bound to a Controller instead of a Grid -- Drives have a better interface and there are now blacklist and whitelist filters for the Storage Disks in it too. -- Destructors have the ability to whitelist and blacklist certain items now -- Shift clicking stuff in the Interface -- Scrollbar in Grid and Crafting Grid -- Made the normal Grid 1 row larger -- Display of connected machines in the Controller GUI -- Deep Storage Unit integration (with this several barrel mods are now supported too!) -- Machines don't need to be connected with cables anymore, they can be next to each other too -- Made the amount text in the Grid for items smaller -- Nice formatting for items >= 1K (pressing shift while hovering over an item will still display the real item count) -- When placing Importer, Exporter or External Storage with SHIFT, it will have the opposite direction. This is for easy - placement behind other blocks (furnaces for example) -- Added mass crafting of items with shift in Crafting Grid -- Added JEI recipe transfering in Crafting Grid -- Grid can synchronize with JEI -- Side buttons in machine GUIs are now left, not right - -Special thanks to [GustoniaEagle](https://github.com/gustoniaeagle) for the new textures, -and [tomevoll](https://github.com/tomevoll) for providing a bunch of patches and helping me debug some bugs. - -### 0.4.1 - -**Bugfixes** - -- Fix ID duplication issues - -### 0.4 - -**Bugfixes** - -- Cables now have actual collision -- Fullness percentage in Creative Storage Blocks going under 0% -- The Controller shouldn't display the base usage when not working -- Fix Minecraft reporting that retrieving Grid type fails -- Check isItemValidForSlot on trying to push to inventories - -**Features** - -- Relays -- Interfaces - -### 0.3 - -- Initial release for Minecraft 1.9 diff --git a/CHANGELOG.md b/CHANGELOG.md index c2e043dfa..cb9587ad1 100755 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3200,9 +3200,6 @@ to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ### Fixed - Fixed CTRL + pick block on machines crashing game. - -### Fixed - - Performance improvements. ## [0.6.7-alpha] - 2016-05-19 @@ -3302,6 +3299,144 @@ to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). - Fixed Controller not saving energy. - Massive performance improvements which reduces lag and lets machines connect almost instantly. +## [0.5.6-alpha] - 2016-04-29 + +### Fixed + +- Fixed sorting crash. +- Fixed autofocusing on priority field in storage GUIs. +- Fixed controller causing lag when energy level changes. + +## [0.5.5-alpha] - 2016-04-09 + +### Changed + +- Updated to Forge 1859. + +### Fixed + +- Fixed several crashes. +- Energy level on Controller is maintained. + +## [0.5.4-alpha] - 2016-04-05 + +### Changed + +- Shift clicking on placing Constructor and Destructor will have opposite direction. + +### Fixed + +- Fixed machines out of the Controller's chunk range only connecting after block break when rejoining the world. +- Fixed scrollbar skipping some rows when scrolling with mouse wheel. +- Fixed machines from a long distance not being visible in the Controller. + +## [0.5.3-alpha] - 2016-04-04 + +### Added + +- Added a Creative Wireless Grid. + +### Changed + +- Changed block hardness levels. + +### Fixed + +- Fixed not being able to open a Grid that is 256 blocks away from the Controller. +- Made the mod way less network intensive. + +## [0.5.2-alpha] - 2016-04-03 + +### Added + +- Items that don't exist anymore, won't be added to storage again to avoid crashes. + +### Fixed + +- Fixed not being able to run the mod without JEI. + +## [0.5.1-alpha] - 2016-04-03 + +### Fixed + +- Fixed Disk Drive crashing with an `AbstractMethodException`. + +## [0.5.0-alpha] - 2016-04-03 + +### Added + +- Deep Storage Unit integration (with this several barrel mods are now supported too!). +- When placing Importer, Exporter or External Storage with SHIFT, it will have the opposite direction. This is for easy placement behind other blocks (furnaces for example). +- Added mass crafting of items with shift in Crafting Grid. +- Added JEI recipe transfering in Crafting Grid. +- New textures. +- Scrollbar in Grid and Crafting Grid. +- Display of connected machines in the Controller GUI. +- Nice formatting for items >= 1K (pressing shift while hovering over an item will still display the real item count). +- Grid can now synchronize with JEI. + +### Changed + +- Updated to the latest Forge and JEI. +- Renamed Drives to Disk Drives. +- Renamed Storage Cells to Storage Disks. +- Wireless Grid is now bound to a Controller instead of a Grid. +- Drives have a better interface and there are now blacklist and whitelist filters for the Storage Disks in it too. +- Destructors have the ability to whitelist and blacklist certain items now. +- Side buttons in machine GUIs are now left, not right. +- Shift clicking stuff in the Interface. +- Made the normal Grid 1 row larger. +- Machines don't need to be connected with cables anymore, they can be next to each other too. +- Made the amount text in the Grid for items smaller. + +### Fixed + +- Fixed clicking sound in Grid. +- Fixed a bunch of crashes. +- Fixed Exporter not exporting is some cases. +- Fixed Importer not importing in some cases. +- Fixed Controller drawing RF every 20 ticks instead of every tick. +- Fixed not being able to shift click from Crafting Grid crafting slots. +- Fixed new items inserted after crafting in Grid being laggy. +- Fixed flickering of items in Grid. +- Fixed getting a stack of unstackable items from Grid. +- Fixed Cable not having a collision box. +- Check if the Constructor can actually place said block in the world. + +### Removed + +- Removed Wireless Transmitters. + +## [0.4.1-alpha] - 2016-03-24 + +### Fixed + +- Fixed ID duplication issues. + +## [0.4.0-alpha] - 2016-03-21 + +### Added + +- Relays. +- Interfaces. + +### Changed + +- Cables now have actual collision. + +### Fixed + +- Fix Minecraft reporting that retrieving Grid type fails. +- Fullness percentage in Creative Storage Blocks going under 0%. +- The Controller shouldn't display the base usage when not working. +- Check if item is valid for slot before pushing to inventories. + +## [0.3.0-alpha] - 2016-03-20 + +### Added + +- Initial release for Minecraft 1.9. + [Unreleased]: https://github.com/refinedmods/refinedstorage/compare/v1.12.1...HEAD [1.12.1]: https://github.com/refinedmods/refinedstorage/compare/v1.12.0...v1.12.1