Update changelog
This commit is contained in:
@@ -8,6 +8,7 @@
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- Added config option to configure RS to EU conversion rates (InusualZ)
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- Added config option to configure RS to EU conversion rates (InusualZ)
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- Added ability to toggle between read and write, read and write mode in storage blocks (InusualZ, raoulvdberge)
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- Added ability to toggle between read and write, read and write mode in storage blocks (InusualZ, raoulvdberge)
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- The Constructor can now drop items in the world (raoulvdberge)
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- The Constructor can now drop items in the world (raoulvdberge)
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- The Destructor can now pick up items in the world (InusualZ)
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- Stack upgrade in Importer / Exporter in fluid mode and Fluid Interface now transfers 64 buckets at once (raoulvdberge)
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- Stack upgrade in Importer / Exporter in fluid mode and Fluid Interface now transfers 64 buckets at once (raoulvdberge)
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- Detector without any filter will detect based on total items or fluids stored (raoulvdberge)
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- Detector without any filter will detect based on total items or fluids stored (raoulvdberge)
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- Fixed resetting a stack of patterns yields 1 blank pattern (raoulvdberge)
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- Fixed resetting a stack of patterns yields 1 blank pattern (raoulvdberge)
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@@ -7,7 +7,6 @@ import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.inventory.InventoryHelper;
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import net.minecraft.inventory.InventoryHelper;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.datasync.DataSerializers;
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import net.minecraft.network.datasync.DataSerializers;
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@@ -108,11 +107,11 @@ public class TileDestructor extends TileMultipartNode implements IComparable, IF
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for (Entity entity : droppedItems) {
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for (Entity entity : droppedItems) {
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if (entity instanceof EntityItem) {
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if (entity instanceof EntityItem) {
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ItemStack droppedItem = ((EntityItem) entity).getEntityItem();
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ItemStack droppedItem = ((EntityItem) entity).getEntityItem();
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if (IFilterable.canTake(itemFilters, mode, compare, droppedItem)) {
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if (network.insertItem(droppedItem, droppedItem.stackSize, true) == null) {
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if (IFilterable.canTake(itemFilters, mode, compare, droppedItem) && network.insertItem(droppedItem, droppedItem.stackSize, true) == null) {
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network.insertItem(droppedItem.copy(), droppedItem.stackSize, false);
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network.insertItem(droppedItem.copy(), droppedItem.stackSize, false);
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worldObj.removeEntity(entity);
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worldObj.removeEntity(entity);
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}
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break;
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break;
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}
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}
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