abstracted out side buttons (thanks to this they also work on ctrls now)
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@@ -6,7 +6,7 @@ import cpw.mods.fml.common.network.simpleimpl.MessageContext;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.tileentity.TileEntity;
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import storagecraft.tile.TileMachine;
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import storagecraft.tile.IRedstoneControllable;
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public class MessageRedstoneModeUpdate implements IMessage, IMessageHandler<MessageRedstoneModeUpdate, IMessage> {
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private int x;
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@@ -16,10 +16,10 @@ public class MessageRedstoneModeUpdate implements IMessage, IMessageHandler<Mess
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public MessageRedstoneModeUpdate() {
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}
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public MessageRedstoneModeUpdate(int x, int y, int z) {
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this.x = x;
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this.y = y;
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this.z = z;
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public MessageRedstoneModeUpdate(IRedstoneControllable control) {
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this.x = control.getX();
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this.y = control.getY();
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this.z = control.getZ();
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}
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@Override
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@@ -42,10 +42,10 @@ public class MessageRedstoneModeUpdate implements IMessage, IMessageHandler<Mess
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TileEntity tile = player.worldObj.getTileEntity(message.x, message.y, message.z);
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if (tile instanceof TileMachine) {
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TileMachine machine = (TileMachine) tile;
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if (tile instanceof IRedstoneControllable) {
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IRedstoneControllable control = (IRedstoneControllable) tile;
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machine.setRedstoneMode(machine.getRedstoneMode().next());
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control.setRedstoneMode(control.getRedstoneMode().next());
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}
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return null;
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