use getActualState()!
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@@ -33,6 +33,12 @@ public abstract class BlockBase extends Block
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return "block." + StorageCraft.ID + ":" + name;
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}
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@Override
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public int damageDropped(IBlockState state)
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{
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return getMetaFromState(state);
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}
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@Override
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public boolean rotateBlock(World world, BlockPos pos, EnumFacing axis)
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{
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