Shift clicking for disk drive

This commit is contained in:
Raoul Van den Berge
2016-03-27 10:12:55 +02:00
parent b91886171b
commit 32b4085d70
2 changed files with 41 additions and 2 deletions

View File

@@ -1,6 +1,8 @@
package refinedstorage.container;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import refinedstorage.RefinedStorageItems;
import refinedstorage.container.slot.BasicItemValidator;
import refinedstorage.container.slot.SlotFiltered;
@@ -8,7 +10,7 @@ import refinedstorage.tile.TileDiskDrive;
public class ContainerDiskDrive extends ContainerStorage {
public ContainerDiskDrive(EntityPlayer player, TileDiskDrive drive) {
super(player, drive.getInventory());
super(player);
for (int i = 0; i < 4; ++i) {
addSlotToContainer(new SlotFiltered(drive, i, 98 + (i * 18), 78, new BasicItemValidator(RefinedStorageItems.STORAGE_DISK)));
@@ -17,5 +19,34 @@ public class ContainerDiskDrive extends ContainerStorage {
for (int i = 0; i < 4; ++i) {
addSlotToContainer(new SlotFiltered(drive, 4 + i, 98 + (i * 18), 96, new BasicItemValidator(RefinedStorageItems.STORAGE_DISK)));
}
addSpecimenAndPlayerInventorySlots(drive.getInventory());
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int index) {
ItemStack stack = null;
Slot slot = getSlot(index);
if (slot != null && slot.getHasStack()) {
stack = slot.getStack().copy();
if (index < 8) {
if (!mergeItemStack(stack, 8, inventorySlots.size(), true)) {
return null;
}
} else if (!mergeItemStack(stack, 0, 8, false)) {
return null;
}
if (stack.stackSize == 0) {
slot.putStack(null);
} else {
slot.onSlotChanged();
}
}
return stack;
}
}

View File

@@ -5,9 +5,17 @@ import net.minecraft.inventory.IInventory;
import refinedstorage.container.slot.SlotSpecimen;
public class ContainerStorage extends ContainerBase {
public ContainerStorage(EntityPlayer player, IInventory inventory) {
public ContainerStorage(EntityPlayer player) {
super(player);
}
public ContainerStorage(EntityPlayer player, IInventory inventory) {
this(player);
addSpecimenAndPlayerInventorySlots(inventory);
}
protected void addSpecimenAndPlayerInventorySlots(IInventory inventory) {
for (int i = 0; i < 9; ++i) {
addSlotToContainer(new SlotSpecimen(inventory, i, 8 + (18 * i), 20, false));
}