textures for the controller + basic code for directional blocks
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@@ -34,7 +34,7 @@ public class GuiController extends GuiContainer {
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drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
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int barWidth = 16;
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int barHeight = 59;
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int barHeight = 58;
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int barX = x + 17;
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int barY = y + 25;
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