textures for the controller + basic code for directional blocks

This commit is contained in:
Raoul Van den Berge
2015-12-10 00:47:40 +01:00
parent b9c91141f7
commit 330b68fb3a
16 changed files with 150 additions and 2 deletions

View File

@@ -61,6 +61,8 @@ public class TileController extends TileSC implements IEnergyHandler, INetworkTi
}
storage.extractEnergy(energyUsage, false);
} else {
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
}