The Portable Grid now doesn't despawn anymore when dropped in the world, update changelog

This commit is contained in:
raoulvdberge
2017-06-14 15:50:18 +02:00
parent 687725e0b2
commit 401fb0c0eb
2 changed files with 11 additions and 0 deletions

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@@ -1,5 +1,11 @@
# Refined Storage Changelog
### 1.5
- Port to Minecraft 1.12 (raoulvdberge)
- Removed MCMultiPart support (will be re-added as soon as MCMultiPart for MC 1.12 is available) (raoulvdberge)
- Removed OpenComputers support (will be re-added as soon as OpenComputers for MC 1.12 is available) (raoulvdberge)
- The Portable Grid now doesn't despawn anymore when dropped in the world (raoulvdberge)
### 1.4.15
- Updated Storage Drawers API, fixes crashes (raoulvdberge)

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@@ -50,6 +50,11 @@ public class ItemBlockPortableGrid extends ItemBlockEnergyItem {
return super.onItemUse(player, worldIn, pos, hand, facing, hitX, hitY, hitZ);
}
@Override
public int getEntityLifespan(ItemStack stack, World world) {
return Integer.MAX_VALUE;
}
@Override
public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) {
if (oldStack.getItem() == newStack.getItem()) {