Fixed fluid autocrafting without item inputs locking when there's not enough space for the fluids. Fixes #2016
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@@ -712,7 +712,7 @@ public class CraftingTask implements ICraftingTask {
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p.setState(ProcessingState.MACHINE_DOES_NOT_ACCEPT);
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break;
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} else if (p.getState() == ProcessingState.READY) { // If the items were ok.
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} else if (p.getState() == ProcessingState.READY || p.getItemsToPut().isEmpty()) { // If the items were ok (or if we didn't have items).
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p.setState(ProcessingState.READY);
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}
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}
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