From 4a27c5baebf09e32a6cfde972acb4b8f3a2b75b3 Mon Sep 17 00:00:00 2001 From: Raoul Van den Berge Date: Tue, 6 Dec 2016 17:26:47 +0100 Subject: [PATCH] The item cache from network isn't needed --- .../refinedstorage/apiimpl/network/grid/ItemGridHandler.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/main/java/com/raoulvdberge/refinedstorage/apiimpl/network/grid/ItemGridHandler.java b/src/main/java/com/raoulvdberge/refinedstorage/apiimpl/network/grid/ItemGridHandler.java index fe18b16f5..80dc31ece 100755 --- a/src/main/java/com/raoulvdberge/refinedstorage/apiimpl/network/grid/ItemGridHandler.java +++ b/src/main/java/com/raoulvdberge/refinedstorage/apiimpl/network/grid/ItemGridHandler.java @@ -144,9 +144,8 @@ public class ItemGridHandler implements IItemGridHandler { @Override public void onCraftingPreviewRequested(EntityPlayerMP player, int hash, int quantity) { - IStackList cache = network.getItemStorageCache().getList().copy(); + IStackList cache = API.instance().createItemStackList(); - // Since patterns aren't in the cache by default anymore, we add them here manually again for (ICraftingPattern pattern : network.getPatterns()) { for (ItemStack output : pattern.getOutputs()) { if (output != null) {