Fixed Grid letting the current held item flicker
This commit is contained in:
@@ -3,7 +3,8 @@
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### 0.6.11
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**Bugfixes**
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- Fixed crafting patterns crashing when item of an input or output no longer exists
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- Fixed importer / exporter / crafter not being able to interact with some inventories
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- Fixed Grid letting the current held item flicker
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- Converted all inventories in the mod to Forge's item handler capability system
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### 0.6.10
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**Bugfixes**
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@@ -3,16 +3,12 @@ package refinedstorage.container;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ClickType;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.items.SlotItemHandler;
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import refinedstorage.RefinedStorage;
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import refinedstorage.block.EnumGridType;
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import refinedstorage.container.slot.SlotDisabled;
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import refinedstorage.container.slot.SlotGridCraftingResult;
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import refinedstorage.container.slot.SlotOutput;
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import refinedstorage.container.slot.SlotSpecimenLegacy;
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import refinedstorage.container.slot.*;
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import refinedstorage.network.MessageGridCraftingShift;
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import refinedstorage.tile.grid.IGrid;
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import refinedstorage.tile.grid.TileGrid;
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@@ -22,9 +18,11 @@ import java.util.ArrayList;
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import java.util.List;
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public class ContainerGrid extends ContainerBase {
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private List<Slot> craftingSlots = new ArrayList<Slot>();
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private List<SlotGridCrafting> craftingSlots = new ArrayList<SlotGridCrafting>();
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private SlotGridCraftingResult craftingResultSlot;
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private SlotDisabled patternResultSlot;
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private IGrid grid;
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public ContainerGrid(EntityPlayer player, IGrid grid) {
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@@ -39,7 +37,7 @@ public class ContainerGrid extends ContainerBase {
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int y = 106;
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for (int i = 0; i < 9; ++i) {
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Slot slot = new Slot(((TileGrid) grid).getMatrix(), i, x, y);
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SlotGridCrafting slot = new SlotGridCrafting(((TileGrid) grid).getMatrix(), i, x, y);
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craftingSlots.add(slot);
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@@ -80,7 +78,7 @@ public class ContainerGrid extends ContainerBase {
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return (TileGrid) grid;
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}
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public List<Slot> getCraftingSlots() {
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public List<SlotGridCrafting> getCraftingSlots() {
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return craftingSlots;
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}
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@@ -91,15 +89,24 @@ public class ContainerGrid extends ContainerBase {
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That is why we override here to get rid of the check and ALWAYS send slot changes. */
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@Override
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public void detectAndSendChanges() {
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for (int i = 0; i < this.inventorySlots.size(); ++i) {
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ItemStack itemstack = ((Slot) this.inventorySlots.get(i)).getStack();
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ItemStack itemstack1 = (ItemStack) this.inventoryItemStacks.get(i);
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for (int i = 0; i < inventorySlots.size(); ++i) {
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if (inventorySlots.get(i) instanceof SlotGridCrafting || inventorySlots.get(i) == craftingResultSlot) {
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for (int j = 0; j < crafters.size(); ++j) {
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crafters.get(j).sendSlotContents(this, i, inventorySlots.get(i).getStack());
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}
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} else {
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ItemStack current = inventorySlots.get(i).getStack();
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ItemStack cached = inventoryItemStacks.get(i);
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itemstack1 = itemstack == null ? null : itemstack.copy();
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this.inventoryItemStacks.set(i, itemstack1);
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if (!ItemStack.areItemStacksEqual(cached, current)) {
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cached = current == null ? null : current.copy();
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for (int j = 0; j < this.crafters.size(); ++j) {
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((ICrafting) this.crafters.get(j)).sendSlotContents(this, i, itemstack1);
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inventoryItemStacks.set(i, cached);
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for (int j = 0; j < crafters.size(); ++j) {
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crafters.get(j).sendSlotContents(this, i, cached);
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}
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}
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}
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}
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}
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10
src/main/java/refinedstorage/container/slot/SlotGridCrafting.java
Executable file
10
src/main/java/refinedstorage/container/slot/SlotGridCrafting.java
Executable file
@@ -0,0 +1,10 @@
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package refinedstorage.container.slot;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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public class SlotGridCrafting extends Slot {
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public SlotGridCrafting(IInventory inventory, int index, int x, int y) {
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super(inventory, index, x, y);
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}
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}
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@@ -169,6 +169,8 @@ public class TileGrid extends TileMachine implements IGrid {
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}
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}
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}
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container.detectAndSendChanges();
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}
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public void onCreatePattern() {
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