Fixed fluid inputs/outputs in the Pattern Grid not being set when you re-insert a Pattern with fluid inputs/outputs. Fixes #2063

This commit is contained in:
raoulvdberge
2018-10-31 17:21:43 +01:00
parent 750d4bc9fd
commit 4bbee377f6
2 changed files with 3 additions and 0 deletions

View File

@@ -2,6 +2,7 @@
### 1.6.10 ### 1.6.10
- Fixed client FPS stalling when using "@" mod search in the Grid (raoulvdberge) - Fixed client FPS stalling when using "@" mod search in the Grid (raoulvdberge)
- Fixed fluid inputs/outputs in the Pattern Grid not being set when you re-insert a Pattern with fluid inputs/outputs (raoulvdberge)
### 1.6.9 ### 1.6.9
- Fixed OpenComputers "unknown error" when using extract item API (raoulvdberge) - Fixed OpenComputers "unknown error" when using extract item API (raoulvdberge)

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@@ -104,10 +104,12 @@ public class NetworkNodeGrid extends NetworkNode implements IGridNetworkAware, I
if (isPatternProcessing && isProcessingPattern()) { if (isPatternProcessing && isProcessingPattern()) {
for (int i = 0; i < 9; ++i) { for (int i = 0; i < 9; ++i) {
processingMatrix.setStackInSlot(i, StackUtils.nullToEmpty(ItemPattern.getInputSlot(pattern, i))); processingMatrix.setStackInSlot(i, StackUtils.nullToEmpty(ItemPattern.getInputSlot(pattern, i)));
processingMatrixFluids.setFluid(i, ItemPattern.getFluidInputSlot(pattern, i));
} }
for (int i = 0; i < 9; ++i) { for (int i = 0; i < 9; ++i) {
processingMatrix.setStackInSlot(9 + i, StackUtils.nullToEmpty(ItemPattern.getOutputSlot(pattern, i))); processingMatrix.setStackInSlot(9 + i, StackUtils.nullToEmpty(ItemPattern.getOutputSlot(pattern, i)));
processingMatrixFluids.setFluid(9 + i, ItemPattern.getFluidOutputSlot(pattern, i));
} }
} else if (!isPatternProcessing && !isProcessingPattern()) { } else if (!isPatternProcessing && !isProcessingPattern()) {
for (int i = 0; i < 9; ++i) { for (int i = 0; i < 9; ++i) {