Fixed fluids that have less than 1 bucket stored render only partly in Fluid Grid
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@@ -13,6 +13,7 @@
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- Fixed machines breaking on long distances (raoulvdberge)
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- Fixed controller rebuilding network graph on energy change (raoulvdberge)
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- Fixed fluids not caring about NBT tags (raoulvdberge)
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- Fixed fluids that have less than 1 bucket stored render only partly in Fluid Grid (raoulvdberge)
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### 0.9.4
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- Little fixes in German translation (ThexXTURBOXx)
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@@ -31,7 +31,7 @@ public class FluidRenderer {
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this.height = height;
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}
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public void draw(Minecraft minecraft, final int xPosition, final int yPosition, FluidStack fluidStack) {
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public void draw(Minecraft minecraft, int xPosition, int yPosition, FluidStack fluidStack) {
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GlStateManager.enableBlend();
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GlStateManager.enableAlpha();
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@@ -43,11 +43,13 @@ public class FluidRenderer {
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GlStateManager.disableBlend();
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}
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private void drawFluid(Minecraft minecraft, final int xPosition, final int yPosition, FluidStack fluidStack) {
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private void drawFluid(Minecraft minecraft, int xPosition, int yPosition, FluidStack fluidStack) {
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if (fluidStack == null) {
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return;
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}
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Fluid fluid = fluidStack.getFluid();
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if (fluid == null) {
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return;
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}
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@@ -55,32 +57,40 @@ public class FluidRenderer {
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TextureMap textureMapBlocks = minecraft.getTextureMapBlocks();
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ResourceLocation fluidStill = fluid.getStill();
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TextureAtlasSprite fluidStillSprite = null;
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if (fluidStill != null) {
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fluidStillSprite = textureMapBlocks.getTextureExtry(fluidStill.toString());
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}
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if (fluidStillSprite == null) {
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fluidStillSprite = textureMapBlocks.getMissingSprite();
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}
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int fluidColor = fluid.getColor(fluidStack);
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int scaledAmount = (fluidStack.amount * height) / capacityMb;
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int scaledAmount = height;
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if (capacityMb != -1) {
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scaledAmount = (fluidStack.amount * height) / capacityMb;
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if (fluidStack.amount > 0 && scaledAmount < MIN_FLUID_HEIGHT) {
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scaledAmount = MIN_FLUID_HEIGHT;
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}
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if (scaledAmount > height) {
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scaledAmount = height;
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}
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}
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minecraft.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
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setGLColorFromInt(fluidColor);
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final int xTileCount = width / TEX_WIDTH;
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final int xRemainder = width - (xTileCount * TEX_WIDTH);
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final int yTileCount = scaledAmount / TEX_HEIGHT;
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final int yRemainder = scaledAmount - (yTileCount * TEX_HEIGHT);
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int xTileCount = width / TEX_WIDTH;
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int xRemainder = width - (xTileCount * TEX_WIDTH);
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int yTileCount = scaledAmount / TEX_HEIGHT;
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int yRemainder = scaledAmount - (yTileCount * TEX_HEIGHT);
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final int yStart = yPosition + height;
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int yStart = yPosition + height;
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for (int xTile = 0; xTile <= xTileCount; xTile++) {
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for (int yTile = 0; yTile <= yTileCount; yTile++) {
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@@ -88,6 +98,7 @@ public class FluidRenderer {
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int height = (yTile == yTileCount) ? yRemainder : TEX_HEIGHT;
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int x = xPosition + (xTile * TEX_WIDTH);
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int y = yStart - ((yTile + 1) * TEX_HEIGHT);
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if (width > 0 && height > 0) {
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int maskTop = TEX_HEIGHT - height;
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int maskRight = TEX_WIDTH - width;
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@@ -115,6 +126,7 @@ public class FluidRenderer {
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vMax = vMax - (maskTop / 16.0 * (vMax - vMin));
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Tessellator tessellator = Tessellator.getInstance();
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VertexBuffer vertexBuffer = tessellator.getBuffer();
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vertexBuffer.begin(7, DefaultVertexFormats.POSITION_TEX);
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vertexBuffer.pos(xCoord, yCoord + 16, zLevel).tex(uMin, vMax).endVertex();
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@@ -16,6 +16,7 @@ public class ContainerFluidInterface extends ContainerBase {
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}
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addSlotToContainer(new SlotItemHandler(fluidInterface.getIn(), 0, 44, 32));
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// @TODO: Fix shift click bug void
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addSlotToContainer(new SlotSpecimenFluid(!fluidInterface.getWorld().isRemote, fluidInterface.getOut(), 0, 116, 32));
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addPlayerInventory(8, 122);
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@@ -8,7 +8,6 @@ import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fml.client.config.GuiCheckBox;
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import net.minecraftforge.items.SlotItemHandler;
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@@ -24,7 +23,7 @@ import java.util.*;
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public abstract class GuiBase extends GuiContainer {
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private static final Map<String, ResourceLocation> TEXTURE_CACHE = new HashMap<>();
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public static final FluidRenderer FLUID_RENDERER = new FluidRenderer(Fluid.BUCKET_VOLUME, 16, 16);
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public static final FluidRenderer FLUID_RENDERER = new FluidRenderer(-1, 16, 16);
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protected static final int SIDE_BUTTON_WIDTH = 20;
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protected static final int SIDE_BUTTON_HEIGHT = 20;
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