If controller is disabled / inactive, ignore push / pull packets
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		| @@ -66,7 +66,7 @@ public class MessageStoragePull extends MessageHandlerPlayerToServer<MessageStor | ||||
|     public void handle(MessageStoragePull message, EntityPlayerMP player) { | ||||
|         TileEntity tile = player.worldObj.getTileEntity(new BlockPos(message.x, message.y, message.z)); | ||||
|  | ||||
|         if (tile instanceof TileController) { | ||||
|         if (tile instanceof TileController && ((TileController) tile).isActive()) { | ||||
|             TileController controller = (TileController) tile; | ||||
|  | ||||
|             if (message.id < controller.getItems().size()) { | ||||
|   | ||||
| @@ -49,7 +49,7 @@ public class MessageStoragePush extends MessageHandlerPlayerToServer<MessageStor | ||||
|     public void handle(MessageStoragePush message, EntityPlayerMP player) { | ||||
|         TileEntity tile = player.worldObj.getTileEntity(new BlockPos(message.x, message.y, message.z)); | ||||
|  | ||||
|         if (tile instanceof TileController) { | ||||
|         if (tile instanceof TileController && ((TileController) tile).isActive()) { | ||||
|             TileController controller = (TileController) tile; | ||||
|  | ||||
|             ItemStack stack; | ||||
|   | ||||
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	 Raoul Van den Berge
					Raoul Van den Berge