don't allow placing of fluids when there is less that 1b in the system, fixes #653
This commit is contained in:
@@ -113,7 +113,7 @@ public class TileConstructor extends TileMultipartNode implements IComparable, I
|
||||
} else if (type == IType.FLUIDS) {
|
||||
FluidStack stack = fluidFilters.getFluidStackInSlot(0);
|
||||
|
||||
if (stack != null && stack.getFluid().canBePlacedInWorld()) {
|
||||
if (stack != null && stack.getFluid().canBePlacedInWorld() && stack.amount >= 1000) {
|
||||
BlockPos front = pos.offset(getDirection());
|
||||
|
||||
Block block = stack.getFluid().getBlock();
|
||||
|
Reference in New Issue
Block a user