Better display in storage gui.
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@@ -86,17 +86,10 @@ public class GuiStorage extends GuiBase
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public void drawForeground(int mouseX, int mouseY)
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{
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drawString(7, 7, t(gui.getName()));
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drawString(7, 42, t("misc.refinedstorage:storage"));
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drawString(7, 42, gui.getCapacity() == -1 ? t("misc.refinedstorage:storage.stored_minimal", gui.getStored()) : t("misc.refinedstorage:storage.stored_capacity_minimal", gui.getStored(), gui.getCapacity()));
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drawString(97, 42, t("misc.refinedstorage:priority"));
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drawString(7, 117, t("container.inventory"));
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drawString(30, 54, t("misc.refinedstorage:storage.stored", gui.getStored()));
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if (gui.getCapacity() != -1)
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{
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drawString(30, 64, t("misc.refinedstorage:storage.capacity", gui.getCapacity()));
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}
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if (inBounds(barX, barY, barWidth, barHeight, mouseX, mouseY))
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{
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int full = 0;
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