Use switch statement
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@@ -355,12 +355,13 @@ public class TileGrid extends TileMachine implements IGrid {
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@Override
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public IInventory getDroppedInventory() {
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if (getType() == EnumGridType.CRAFTING) {
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return craftingInventory;
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} else if (getType() == EnumGridType.PATTERN) {
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return patternsInventory;
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switch (getType()) {
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case CRAFTING:
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return craftingInventory;
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case PATTERN:
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return patternsInventory;
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default:
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return null;
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}
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return null;
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}
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}
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