Fixed controller still drawing power even if disabled
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@@ -7,6 +7,7 @@
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- Fixed stacks not splitting between storages correctly
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- Fixed storage not saving ItemStack capabilities
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- Fixed dropping items into crafting grid with mouse won't work if your mouse is in between items
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- Fixed controller still drawing power even if disabled
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**Features**
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- Added an API
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@@ -121,8 +121,11 @@ public class TileController extends TileBase implements IEnergyReceiver, ISynchr
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craftingTasks.pop();
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}
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}
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} else {
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} else if (!machines.isEmpty()) {
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// Machine list should NOT be empty to trigger a disconnect
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// We need to sync machines again to reset energy usage etc
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disconnectAll();
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syncMachines();
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}
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if (couldRun != mayRun()) {
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