Fix comments
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@@ -3,7 +3,7 @@ package com.jaquadro.minecraft.storagedrawers.api.registry;
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import net.minecraft.item.ItemStack;
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/**
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* Ingredient handlers are used to getOrLoad ItemStacks from ingredients in custom IRecipe implementations. If you have
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* Ingredient handlers are used to get ItemStacks from ingredients in custom IRecipe implementations. If you have
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* registered an IRecipeHandler that returns lists of objects that aren't ItemStacks, then you will need to
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* implement an ingredient handler for those objects.
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*/
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@@ -12,7 +12,7 @@ public interface IRecipeHandler {
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/**
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* Get the recipe ingredient list as an array of objects (usually used for shaped recipes).
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* If your array does not contain ItemStack objects, you will need to register an {@link IIngredientHandler} to
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* getOrLoad an ItemStack from them.
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* get an ItemStack from them.
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* <p>
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* If you would prefer to return a List, return null in this method and implement {@link #getInputAsList}.
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*
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@@ -24,7 +24,7 @@ public interface IRecipeHandler {
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/**
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* Get the recipe ingredient list as a list of objects (usually used for shapeless recipes).
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* If your list does not contain ItemStack objects, you will need to register an {@link IIngredientHandler} to
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* getOrLoad an ItemStack from them.
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* get an ItemStack from them.
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* <p>
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* If you would prefer to return an array, return null in this method and implement {@link #getInputAsArray}.
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*
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@@ -6,7 +6,7 @@ import net.minecraft.world.World;
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/**
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* Represents a slave or machine in the storage network.
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*
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* Make sure you implement {@link Object#hashCode()} or the slave will not getOrLoad properly removed or added by the storage master.
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* Make sure you implement {@link Object#hashCode()} or the slave will not get properly removed or added by the storage master.
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* Typically the hash code from {@link INetworkSlave#getPosition()} is used.
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*/
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public interface INetworkSlave {
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@@ -65,7 +65,7 @@ public interface INetworkSlave {
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boolean isConnected();
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/**
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* @return If {@link INetworkSlave#canUpdate()} can getOrLoad called. Typically checks for connection and redstone mode.
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* @return If {@link INetworkSlave#canUpdate()} can get called. Typically checks for connection and redstone mode.
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*/
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boolean canUpdate();
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@@ -450,7 +450,7 @@ public class NetworkMaster {
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if (RefinedStorageUtils.compareStackNoQuantity(stack, otherStack)) {
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// We copy here so we don't modify the quantity of the ItemStack IStorage uses.
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// We re-getOrLoad the ItemStack because the stack may change from a previous iteration in this loop
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// We re-get the ItemStack because the stack may change from a previous iteration in this loop
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ItemStack newStack = items.get(i).copy();
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newStack.stackSize += otherStack.stackSize;
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items.set(i, newStack);
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