only draw power if it has power and is active
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		| @@ -49,6 +49,7 @@ public class TileController extends TileBase implements IEnergyReceiver, INetwor | |||||||
|         if (!worldObj.isRemote) { |         if (!worldObj.isRemote) { | ||||||
|             int lastEnergy = energy.getEnergyStored(); |             int lastEnergy = energy.getEnergyStored(); | ||||||
|  |  | ||||||
|  |                 if(isActive()) | ||||||
|                 switch (getType()) { |                 switch (getType()) { | ||||||
|                     case NORMAL: |                     case NORMAL: | ||||||
|                         energy.extractEnergy(energyUsage, false); |                         energy.extractEnergy(energyUsage, false); | ||||||
|   | |||||||
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	 tomevoll
					tomevoll