only draw power if it has power and is active

This commit is contained in:
tomevoll
2016-03-28 09:21:53 +02:00
parent d5215a5396
commit 66df388db3

View File

@@ -49,6 +49,7 @@ public class TileController extends TileBase implements IEnergyReceiver, INetwor
if (!worldObj.isRemote) {
int lastEnergy = energy.getEnergyStored();
if(isActive())
switch (getType()) {
case NORMAL:
energy.extractEnergy(energyUsage, false);