fix textures not updating clientside
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@@ -101,8 +101,7 @@ public class TileDetector extends TileMachine implements IInventory, ISidedInven
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if (powered != lastPowered)
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{
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worldObj.markBlockForUpdate(pos);
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worldObj.notifyBlockOfStateChange(pos, StorageCraftBlocks.DETECTOR);
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worldObj.notifyBlockOfStateChange(pos, StorageCraftBlocks.DETECTOR); // @TODO: redstone update
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}
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}
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}
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@@ -191,7 +190,14 @@ public class TileDetector extends TileMachine implements IInventory, ISidedInven
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compare = buf.readInt();
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mode = buf.readInt();
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amount = buf.readInt();
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boolean lastPowered = powered;
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powered = buf.readBoolean();
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if (powered != lastPowered) {
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worldObj.markBlockForUpdate(pos);
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}
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}
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@Override
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