Fixes issue #96 "Dropping items into crafting grid with mouse won't work if your mouse is in between items"
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@@ -6,6 +6,7 @@
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- Fixed not being able to place seeds
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- Fixed not being able to place seeds
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- Fixed stacks not splitting between storages correctly
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- Fixed stacks not splitting between storages correctly
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- Fixed storage not saving ItemStack capabilities
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- Fixed storage not saving ItemStack capabilities
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- Fixed dropping items into crafting grid with mouse won't work if your mouse is in between items
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**Features**
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**Features**
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- Added an API
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- Added an API
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@@ -169,6 +169,10 @@ public class GuiGrid extends GuiBase {
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return slotNumber >= 0;
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return slotNumber >= 0;
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}
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}
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private boolean isHoveringOverSlotArea(int mouseX, int mouseY) {
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return inBounds(7, 19, 162, 18 * getVisibleRows(), mouseX, mouseY);
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}
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public boolean isHoveringOverClear(int mouseX, int mouseY) {
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public boolean isHoveringOverClear(int mouseX, int mouseY) {
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switch (grid.getType()) {
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switch (grid.getType()) {
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case CRAFTING:
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case CRAFTING:
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@@ -320,7 +324,7 @@ public class GuiGrid extends GuiBase {
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RefinedStorage.NETWORK.sendToServer(new MessageGridPatternCreate(gridPos.getX(), gridPos.getY(), gridPos.getZ()));
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RefinedStorage.NETWORK.sendToServer(new MessageGridPatternCreate(gridPos.getX(), gridPos.getY(), gridPos.getZ()));
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} else if (grid.isConnected()) {
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} else if (grid.isConnected()) {
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if (isHoveringOverSlot() && container.getPlayer().inventory.getItemStack() != null && (clickedButton == 0 || clickedButton == 1)) {
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if (isHoveringOverSlotArea(mouseX - guiLeft, mouseY - guiTop) && container.getPlayer().inventory.getItemStack() != null && (clickedButton == 0 || clickedButton == 1)) {
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grid.onItemPush(-1, clickedButton == 1);
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grid.onItemPush(-1, clickedButton == 1);
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} else if (isHoveringOverItemInSlot() && container.getPlayer().inventory.getItemStack() == null) {
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} else if (isHoveringOverItemInSlot() && container.getPlayer().inventory.getItemStack() == null) {
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if (items.get(slotNumber).getStack().stackSize == 0 || (GuiScreen.isShiftKeyDown() && GuiScreen.isCtrlKeyDown())) {
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if (items.get(slotNumber).getStack().stackSize == 0 || (GuiScreen.isShiftKeyDown() && GuiScreen.isCtrlKeyDown())) {
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