The Pattern Grid in fluid mode now supports up to 64 buckets in the input and output processing slots. Fixes #1953

This commit is contained in:
raoulvdberge
2018-09-11 14:36:13 +02:00
parent affa8de14d
commit 6db8b7e5fb
2 changed files with 2 additions and 1 deletions

View File

@@ -2,6 +2,7 @@
### 1.6.5
- Fixed Refined Storage silicon's oredict entry being registered too late (raoulvdberge)
- The Pattern Grid in fluid mode now supports up to 64 buckets in the input and output processing slots (raoulvdberge)
### 1.6.4
- Rewrote autocrafting again, bringing performance up to par with other autocrafting mods (raoulvdberge)

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@@ -87,7 +87,7 @@ public class NetworkNodeGrid extends NetworkNode implements IGridNetworkAware, I
private InventoryCrafting matrix = new InventoryCrafting(craftingContainer, 3, 3);
private InventoryCraftResult result = new InventoryCraftResult();
private ItemHandlerBase processingMatrix = new ItemHandlerBase(9 * 2, new ListenerNetworkNode(this));
private FluidInventory processingMatrixFluids = new FluidInventory(9 * 2, Fluid.BUCKET_VOLUME, new ListenerNetworkNode(this));
private FluidInventory processingMatrixFluids = new FluidInventory(9 * 2, Fluid.BUCKET_VOLUME * 64, new ListenerNetworkNode(this));
private ItemHandlerBase patterns = new ItemHandlerBase(2, new ListenerNetworkNode(this), new ItemValidatorBasic(RSItems.PATTERN)) {
@Override