Also fix the bug in fluid interface, fixes #369
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@@ -7,9 +7,9 @@
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- Added support for ore dictionary substitutions in Crafting Patterns (raoulvdberge)
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- Added Disk Manipulator (way2muchnoise)
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- Added ingame config (way2muchnoise)
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- Added the ability to see the output of a Pattern by shift clicking (raoulvdberge)
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- Added the ability to see the output of a Pattern by holding shift (raoulvdberge)
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- When a machine is in use by a crafting pattern, inserting of items from other patterns will be avoided (raoulvdberge)
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- Exporter in fluid mode no longer duplicates fluids that are less than 1 bucket (raoulvdberge)
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- Exporter in fluid mode and Fluid Interface no longer duplicates fluids that are less than 1 bucket (raoulvdberge)
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- Updated Dutch translation (raoulvdberge)
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### 1.0.4
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@@ -119,13 +119,19 @@ public class TileFluidInterface extends TileNode implements IComparable {
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network.insertFluid(remainder, remainder.amount, false);
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}
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} else if (stack != null) {
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FluidStack result = network.extractFluid(stack, Fluid.BUCKET_VOLUME, compare);
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FluidStack stackInStorage = network.getFluidStorage().get(stack, compare);
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if (result != null) {
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int remainder = Fluid.BUCKET_VOLUME - tankOut.fillInternal(result, true);
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if (stackInStorage != null) {
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int toExtract = Math.min(Fluid.BUCKET_VOLUME, stackInStorage.amount);
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if (remainder > 0) {
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network.insertFluid(stack, remainder, false);
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FluidStack took = network.extractFluid(stack, toExtract, compare);
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if (took != null) {
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int remainder = toExtract - tankOut.fillInternal(took, true);
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if (remainder > 0) {
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network.insertFluid(took, remainder, false);
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}
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}
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}
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}
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