Schedule Crafting task when Constructor is in drop mode (#743)
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@@ -216,6 +216,10 @@ public class TileConstructor extends TileNode implements IComparable, IType {
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if (took != null) {
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BehaviorDefaultDispenseItem.doDispense(getWorld(), took, 6, getDirection(), new PositionImpl(getDispensePositionX(), getDispensePositionY(), getDispensePositionZ()));
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} else if (upgrades.hasUpgrade(ItemUpgrade.TYPE_CRAFTING)) {
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ItemStack craft = itemFilters.getStackInSlot(0);
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network.scheduleCraftingTask(craft, 1, compare);
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}
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}
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