allow addons to override autocrafting insertion

This commit is contained in:
Darkere
2021-06-09 18:27:26 +02:00
parent e372c150b0
commit 7292984d54
4 changed files with 114 additions and 86 deletions

View File

@@ -1,14 +1,19 @@
package com.refinedmods.refinedstorage.api.autocrafting;
import com.refinedmods.refinedstorage.api.util.Action;
import com.refinedmods.refinedstorage.api.util.StackListEntry;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.IItemHandlerModifiable;
import javax.annotation.Nullable;
import java.util.Collection;
import java.util.List;
import java.util.UUID;
@@ -124,4 +129,26 @@ public interface ICraftingPatternContainer {
*/
default void onUsedForProcessing() {
}
/**
* Called when the autocrafting system wants to insert items. Will be called with Action.SIMULATE first and if that
* succeeds will be called again with Action.PERFORM
*
* @param dest The ItemHandler to insert into
* @param toInsert A collection of items that should be inserted.
* @param action Action to take
* @return whether the insertion was successful
*/
boolean insertIntoInventory(@Nullable IItemHandler dest, Collection<StackListEntry<ItemStack>> toInsert, Action action);
/**
* Called when the autocrafting system wants to insert fluids. Will be called with Action.SIMULATE first and if that
* succeeds will be called again with Action.PERFORM
*
* @param dest The FluidHandler to insert into
* @param toInsert A collection of fluids that should be inserted.
* @param action Action to take
* @return whether the insertion was successful
*/
boolean insertIntoInventory(IFluidHandler dest, Collection<StackListEntry<FluidStack>> toInsert, Action action);
}

View File

@@ -9,18 +9,11 @@ import com.refinedmods.refinedstorage.api.util.StackListEntry;
import com.refinedmods.refinedstorage.apiimpl.API;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.items.IItemHandler;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import javax.annotation.Nullable;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
import java.util.ArrayList;
import java.util.List;
public final class IoUtil {
private static final Logger LOGGER = LogManager.getLogger(IoUtil.class);
private static final int DEFAULT_EXTRACT_FLAGS = IComparer.COMPARE_NBT;
private IoUtil() {
@@ -66,75 +59,6 @@ public final class IoUtil {
return extracted;
}
public static boolean insertIntoInventory(@Nullable IItemHandler dest, Collection<StackListEntry<ItemStack>> toInsert, Action action) {
if (dest == null) {
return false;
}
if (toInsert.isEmpty()) {
return true;
}
Deque<StackListEntry<ItemStack>> stacks = new ArrayDeque<>(toInsert);
StackListEntry<ItemStack> currentEntry = stacks.poll();
ItemStack current = currentEntry != null ? currentEntry.getStack() : null;
List<Integer> availableSlots = IntStream.range(0, dest.getSlots()).boxed().collect(Collectors.toList());
while (current != null && !availableSlots.isEmpty()) {
ItemStack remainder = ItemStack.EMPTY;
for (int i = 0; i < availableSlots.size(); ++i) {
int slot = availableSlots.get(i);
// .copy() is mandatory!
remainder = dest.insertItem(slot, current.copy(), action == Action.SIMULATE);
// If we inserted *something*
if (remainder.isEmpty() || current.getCount() != remainder.getCount()) {
availableSlots.remove(i);
break;
}
}
if (remainder.isEmpty()) { // If we inserted successfully, get a next stack.
currentEntry = stacks.poll();
current = currentEntry != null ? currentEntry.getStack() : null;
} else if (current.getCount() == remainder.getCount()) { // If we didn't insert anything over ALL these slots, stop here.
break;
} else { // If we didn't insert all, continue with other slots and use our remainder.
current = remainder;
}
}
boolean success = current == null && stacks.isEmpty();
if (!success && action == Action.PERFORM) {
LOGGER.warn("Inventory unexpectedly didn't accept {}, the remainder has been voided!", current != null ? current.getTranslationKey() : null);
}
return success;
}
public static boolean insertIntoInventory(IFluidHandler dest, Collection<StackListEntry<FluidStack>> toInsert, Action action) {
for (StackListEntry<FluidStack> entry : toInsert) {
int filled = dest.fill(entry.getStack(), action == Action.SIMULATE ? IFluidHandler.FluidAction.SIMULATE : IFluidHandler.FluidAction.EXECUTE);
if (filled != entry.getStack().getAmount()) {
if (action == Action.PERFORM) {
LOGGER.warn("Inventory unexpectedly didn't accept all of {}, the remainder has been voided!", entry.getStack().getTranslationKey());
}
return false;
}
}
return true;
}
public static void extractItemsFromNetwork(IStackList<ItemStack> toExtractInitial, INetwork network, IStorageDisk<ItemStack> internalStorage) {
if (toExtractInitial.isEmpty()) {
return;

View File

@@ -128,9 +128,9 @@ public class ProcessingNode extends Node {
boolean canInsertFullAmount = false;
if (hasAllRequirements) {
canInsertFullAmount = IoUtil.insertIntoInventory(container.getConnectedInventory(), extractedItems.getStacks(), Action.SIMULATE);
canInsertFullAmount = container.insertIntoInventory(container.getConnectedInventory(), extractedItems.getStacks(), Action.SIMULATE);
if (canInsertFullAmount) {
canInsertFullAmount = IoUtil.insertIntoInventory(container.getConnectedFluidInventory(), extractedFluids.getStacks(), Action.SIMULATE);
canInsertFullAmount = container.insertIntoInventory(container.getConnectedFluidInventory(), extractedFluids.getStacks(), Action.SIMULATE);
}
}
@@ -150,8 +150,8 @@ public class ProcessingNode extends Node {
extractedItems = IoUtil.extractFromInternalItemStorage(requirements.getSingleItemRequirementSet(false), internalStorage, Action.PERFORM);
extractedFluids = IoUtil.extractFromInternalFluidStorage(requirements.getSingleFluidRequirementSet(false), internalFluidStorage, Action.PERFORM);
IoUtil.insertIntoInventory(container.getConnectedInventory(), extractedItems.getStacks(), Action.PERFORM);
IoUtil.insertIntoInventory(container.getConnectedFluidInventory(), extractedFluids.getStacks(), Action.PERFORM);
container.insertIntoInventory(container.getConnectedInventory(), extractedItems.getStacks(), Action.PERFORM);
container.insertIntoInventory(container.getConnectedFluidInventory(), extractedFluids.getStacks(), Action.PERFORM);
next();

View File

@@ -6,6 +6,8 @@ import com.refinedmods.refinedstorage.api.autocrafting.ICraftingPatternContainer
import com.refinedmods.refinedstorage.api.autocrafting.ICraftingPatternProvider;
import com.refinedmods.refinedstorage.api.network.INetwork;
import com.refinedmods.refinedstorage.api.network.node.INetworkNode;
import com.refinedmods.refinedstorage.api.util.Action;
import com.refinedmods.refinedstorage.api.util.StackListEntry;
import com.refinedmods.refinedstorage.apiimpl.API;
import com.refinedmods.refinedstorage.inventory.item.BaseItemHandler;
import com.refinedmods.refinedstorage.inventory.item.UpgradeItemHandler;
@@ -25,18 +27,22 @@ import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.IItemHandlerModifiable;
import net.minecraftforge.items.wrapper.CombinedInvWrapper;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class CrafterNetworkNode extends NetworkNode implements ICraftingPatternContainer {
private static final Logger LOGGER = LogManager.getLogger(CrafterNetworkNode.class);
public enum CrafterMode {
IGNORE,
SIGNAL_UNLOCKS_AUTOCRAFTING,
@@ -456,4 +462,75 @@ public class CrafterNetworkNode extends NetworkNode implements ICraftingPatternC
markDirty();
}
}
@Override
public boolean insertIntoInventory(@Nullable IItemHandler dest, Collection<StackListEntry<ItemStack>> toInsert, Action action) {
if (dest == null) {
return false;
}
if (toInsert.isEmpty()) {
return true;
}
Deque<StackListEntry<ItemStack>> stacks = new ArrayDeque<>(toInsert);
StackListEntry<ItemStack> currentEntry = stacks.poll();
ItemStack current = currentEntry != null ? currentEntry.getStack() : null;
List<Integer> availableSlots = IntStream.range(0, dest.getSlots()).boxed().collect(Collectors.toList());
while (current != null && !availableSlots.isEmpty()) {
ItemStack remainder = ItemStack.EMPTY;
for (int i = 0; i < availableSlots.size(); ++i) {
int slot = availableSlots.get(i);
// .copy() is mandatory!
remainder = dest.insertItem(slot, current.copy(), action == Action.SIMULATE);
// If we inserted *something*
if (remainder.isEmpty() || current.getCount() != remainder.getCount()) {
availableSlots.remove(i);
break;
}
}
if (remainder.isEmpty()) { // If we inserted successfully, get a next stack.
currentEntry = stacks.poll();
current = currentEntry != null ? currentEntry.getStack() : null;
} else if (current.getCount() == remainder.getCount()) { // If we didn't insert anything over ALL these slots, stop here.
break;
} else { // If we didn't insert all, continue with other slots and use our remainder.
current = remainder;
}
}
boolean success = current == null && stacks.isEmpty();
if (!success && action == Action.PERFORM) {
LOGGER.warn("Inventory unexpectedly didn't accept {}, the remainder has been voided!", current != null ? current.getTranslationKey() : null);
}
return success;
}
@Override
public boolean insertIntoInventory(IFluidHandler dest, Collection<StackListEntry<FluidStack>> toInsert, Action action) {
for (StackListEntry<FluidStack> entry : toInsert) {
int filled = dest.fill(entry.getStack(), action == Action.SIMULATE ? IFluidHandler.FluidAction.SIMULATE : IFluidHandler.FluidAction.EXECUTE);
if (filled != entry.getStack().getAmount()) {
if (action == Action.PERFORM) {
LOGGER.warn("Inventory unexpectedly didn't accept all of {}, the remainder has been voided!", entry.getStack().getTranslationKey());
}
return false;
}
}
return true;
}
}