Finalize setup classes correctly

This commit is contained in:
raoulvdberge
2021-12-15 19:42:31 +01:00
parent eb7b00a271
commit 78d2f50a0c
2 changed files with 8 additions and 2 deletions

View File

@@ -44,7 +44,7 @@ import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import java.util.Arrays;
import java.util.function.BiConsumer;
public class ClientSetup {
public final class ClientSetup {
private static final ResourceLocation DISK_RESOURCE = new ResourceLocation(RS.ID + ":block/disks/disk");
private static final ResourceLocation DISK_NEAR_CAPACITY_RESOURCE = new ResourceLocation(RS.ID + ":block/disks/disk_near_capacity");
private static final ResourceLocation DISK_FULL_RESOURCE = new ResourceLocation(RS.ID + ":block/disks/disk_full");
@@ -69,6 +69,9 @@ public class ClientSetup {
}
}
private ClientSetup() {
}
@SubscribeEvent
public static void onClientSetup(FMLClientSetupEvent e) {
MinecraftForge.EVENT_BUS.register(new KeyInputListener());

View File

@@ -57,7 +57,10 @@ import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
public class CommonSetup {
public final class CommonSetup {
private CommonSetup() {
}
@SubscribeEvent
public static void onCommonSetup(FMLCommonSetupEvent e) {
RS.NETWORK_HANDLER.register();