OreDictionary Support for the PPE and Security Manager. (#976)

* Crafting Tables and Chest Partial OreDict Support

Added "workbench" to the Processing Pattern Encoder and "chest" to the Security Manager.  I was unable to apply Ore Dictionary support to Solderer recipes.  Currently unable to 'fix' the Crafting Grid, Crafting Upgrade (another file), or Disk Drive.

* Actually use the ore dictionary in those recipes
This commit is contained in:
VT-14
2017-02-10 14:19:12 -05:00
committed by Raoul
parent 031b21b2cf
commit 7a7ef0ba11

View File

@@ -428,16 +428,16 @@ public class ProxyCommon {
); );
// Processing Pattern Encoder // Processing Pattern Encoder
GameRegistry.addRecipe(new ItemStack(RSBlocks.PROCESSING_PATTERN_ENCODER), GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RSBlocks.PROCESSING_PATTERN_ENCODER),
"ECE", "ECE",
"PMP", "PMP",
"EFE", "EFE",
'E', new ItemStack(RSItems.QUARTZ_ENRICHED_IRON), 'E', new ItemStack(RSItems.QUARTZ_ENRICHED_IRON),
'M', new ItemStack(RSBlocks.MACHINE_CASING), 'M', new ItemStack(RSBlocks.MACHINE_CASING),
'P', new ItemStack(RSItems.PATTERN), 'P', new ItemStack(RSItems.PATTERN),
'C', new ItemStack(Blocks.CRAFTING_TABLE), 'C', "workbench",
'F', new ItemStack(Blocks.FURNACE) 'F', new ItemStack(Blocks.FURNACE)
); ));
// External Storage // External Storage
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RSBlocks.EXTERNAL_STORAGE), GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RSBlocks.EXTERNAL_STORAGE),
@@ -778,7 +778,7 @@ public class ProxyCommon {
); );
// Security Manager // Security Manager
GameRegistry.addShapedRecipe(new ItemStack(RSBlocks.SECURITY_MANAGER), GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RSBlocks.SECURITY_MANAGER),
"ECE", "ECE",
"SMS", "SMS",
"ESE", "ESE",
@@ -786,8 +786,8 @@ public class ProxyCommon {
'P', new ItemStack(RSItems.PROCESSOR, 1, ItemProcessor.TYPE_ADVANCED), 'P', new ItemStack(RSItems.PROCESSOR, 1, ItemProcessor.TYPE_ADVANCED),
'M', new ItemStack(RSBlocks.MACHINE_CASING), 'M', new ItemStack(RSBlocks.MACHINE_CASING),
'S', new ItemStack(RSItems.SECURITY_CARD), 'S', new ItemStack(RSItems.SECURITY_CARD),
'C', new ItemStack(Blocks.CHEST) 'C', "chest"
); ));
// Security Card // Security Card
GameRegistry.addShapedRecipe(new ItemStack(RSItems.SECURITY_CARD), GameRegistry.addShapedRecipe(new ItemStack(RSItems.SECURITY_CARD),