OreDictionary Support for the PPE and Security Manager. (#976)
* Crafting Tables and Chest Partial OreDict Support Added "workbench" to the Processing Pattern Encoder and "chest" to the Security Manager. I was unable to apply Ore Dictionary support to Solderer recipes. Currently unable to 'fix' the Crafting Grid, Crafting Upgrade (another file), or Disk Drive. * Actually use the ore dictionary in those recipes
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@@ -428,16 +428,16 @@ public class ProxyCommon {
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// Processing Pattern Encoder
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// Processing Pattern Encoder
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GameRegistry.addRecipe(new ItemStack(RSBlocks.PROCESSING_PATTERN_ENCODER),
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RSBlocks.PROCESSING_PATTERN_ENCODER),
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"ECE",
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"ECE",
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"PMP",
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"PMP",
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"EFE",
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"EFE",
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'E', new ItemStack(RSItems.QUARTZ_ENRICHED_IRON),
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'E', new ItemStack(RSItems.QUARTZ_ENRICHED_IRON),
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'M', new ItemStack(RSBlocks.MACHINE_CASING),
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'M', new ItemStack(RSBlocks.MACHINE_CASING),
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'P', new ItemStack(RSItems.PATTERN),
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'P', new ItemStack(RSItems.PATTERN),
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'C', new ItemStack(Blocks.CRAFTING_TABLE),
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'C', "workbench",
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'F', new ItemStack(Blocks.FURNACE)
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'F', new ItemStack(Blocks.FURNACE)
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);
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));
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// External Storage
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// External Storage
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RSBlocks.EXTERNAL_STORAGE),
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RSBlocks.EXTERNAL_STORAGE),
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@@ -778,7 +778,7 @@ public class ProxyCommon {
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);
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// Security Manager
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// Security Manager
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GameRegistry.addShapedRecipe(new ItemStack(RSBlocks.SECURITY_MANAGER),
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RSBlocks.SECURITY_MANAGER),
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"ECE",
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"ECE",
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"SMS",
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"SMS",
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"ESE",
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"ESE",
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@@ -786,8 +786,8 @@ public class ProxyCommon {
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'P', new ItemStack(RSItems.PROCESSOR, 1, ItemProcessor.TYPE_ADVANCED),
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'P', new ItemStack(RSItems.PROCESSOR, 1, ItemProcessor.TYPE_ADVANCED),
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'M', new ItemStack(RSBlocks.MACHINE_CASING),
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'M', new ItemStack(RSBlocks.MACHINE_CASING),
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'S', new ItemStack(RSItems.SECURITY_CARD),
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'S', new ItemStack(RSItems.SECURITY_CARD),
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'C', new ItemStack(Blocks.CHEST)
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'C', "chest"
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);
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));
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// Security Card
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// Security Card
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GameRegistry.addShapedRecipe(new ItemStack(RSItems.SECURITY_CARD),
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GameRegistry.addShapedRecipe(new ItemStack(RSItems.SECURITY_CARD),
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