Some OC API changes.
- Removed getMissingItems() and getMissingFluids() functions from the OpenComputers integration, that info is now accessible through schedule(Fluid)Task(). If you just want to check if there are missing items/fluids but don't want to start an actual task, use the "canSchedule" parameter. - Added fluid functions for the fluid autocrafting to the OpenComputers integration.
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- Fixed network node scanning allowing multiple controllers in some cases (raoulvdberge)
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- Fixed OpenComputers integration not giving back a crafting task instance in the schedule task API (raoulvdberge)
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- Fixed OpenComputers integration causing log spam when getting processing patterns (raoulvdberge)
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- Removed getMissingItems() and getMissingFluids() functions from the OpenComputers integration, that info is now accessible through schedule(Fluid)Task(). If you just want to check if there are missing items/fluids but don't want to start an actual task, use the "canSchedule" parameter (raoulvdberge)
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- Added fluid functions for the fluid autocrafting to the OpenComputers integration (raoulvdberge)
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### 1.6.9
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- Fixed OpenComputers "unknown error" when using extract item API (raoulvdberge)
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