Added ItemBlock to store energy when controller is broken.
modified: src/main/java/refinedstorage/block/BlockController.java new file: src/main/java/refinedstorage/item/ItemBlockController.java modified: src/main/java/refinedstorage/tile/TileBase.java modified: src/main/java/refinedstorage/tile/TileController.java
This commit is contained in:
@@ -14,6 +14,7 @@ import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Enchantments;
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import net.minecraft.init.Enchantments;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.stats.StatList;
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import net.minecraft.stats.StatList;
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@@ -25,8 +26,10 @@ import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import refinedstorage.RefinedStorage;
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import refinedstorage.RefinedStorage;
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import refinedstorage.RefinedStorageBlocks;
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import refinedstorage.RefinedStorageGui;
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import refinedstorage.RefinedStorageGui;
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import refinedstorage.item.ItemBlockBase;
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import refinedstorage.item.ItemBlockBase;
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import refinedstorage.item.ItemBlockController;
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import refinedstorage.tile.TileController;
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import refinedstorage.tile.TileController;
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import java.util.ArrayList;
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import java.util.ArrayList;
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@@ -44,7 +47,7 @@ public class BlockController extends BlockBase {
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@Override
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@Override
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public void getSubBlocks(Item item, CreativeTabs tab, List subItems) {
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public void getSubBlocks(Item item, CreativeTabs tab, List subItems) {
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for (int i = 0; i <= 1; i++) {
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for (int i = 0; i <= 1; i++) {
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subItems.add(new ItemStack(item, 1, i));
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subItems.add(ItemBlockController.initNBT(new ItemStack(item, 1, i)));
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}
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}
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}
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}
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@@ -99,27 +102,20 @@ public class BlockController extends BlockBase {
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super.breakBlock(world,pos,state);
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super.breakBlock(world,pos,state);
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}
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}
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//Unless making a ItemBlock this seems to be the only solution to store NBT on the dropped stack
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@Override
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// any function called after this like get drops will not be able to get the tile
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public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) {
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public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te, ItemStack stack)
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if (willHarvest) {
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{
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return true;
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player.addStat(StatList.func_188055_a(this));
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player.addExhaustion(0.025F);
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harvesters.set(player);
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int i = EnchantmentHelper.getEnchantmentLevel(Enchantments.fortune, stack);
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if ((te instanceof TileController)) {
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TileController controller = (TileController) te;
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ItemStack item = new ItemStack(getItemDropped(state, null, 0), 1, damageDropped(state));
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NBTTagCompound tag = new NBTTagCompound();
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controller.writeItemToNBT(tag);
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item.setTagCompound(tag);
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if (!worldIn.isRemote && !worldIn.restoringBlockSnapshots)
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{
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spawnAsEntity(worldIn, pos, item);
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}
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}
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}
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harvesters.set(null);
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return super.removedByPlayer(state, world, pos, player, willHarvest);
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}
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@Override
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public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity tile, ItemStack stack) {
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super.harvestBlock(world, player, pos, state, tile, stack);
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world.setBlockToAir(pos);
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}
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}
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@Override
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@Override
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@@ -138,6 +134,22 @@ public class BlockController extends BlockBase {
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}
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}
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}
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}
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@Override
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public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune) {
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List<ItemStack> drops = new ArrayList<ItemStack>();
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ItemStack stack = new ItemStack(RefinedStorageBlocks.CONTROLLER, 1, RefinedStorageBlocks.CONTROLLER.getMetaFromState(state));
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NBTTagCompound tag = new NBTTagCompound();
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((TileController) world.getTileEntity(pos)).writeItemToNBT(tag);
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stack.setTagCompound(tag);
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drops.add(stack);
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return drops;
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}
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@Override
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@Override
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public boolean hasComparatorInputOverride(IBlockState state) {
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public boolean hasComparatorInputOverride(IBlockState state) {
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return true;
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return true;
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@@ -150,7 +162,7 @@ public class BlockController extends BlockBase {
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@Override
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@Override
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public Item createItemForBlock() {
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public Item createItemForBlock() {
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return new ItemBlockBase(this, true);
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return new ItemBlockController();
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}
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}
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46
src/main/java/refinedstorage/item/ItemBlockController.java
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46
src/main/java/refinedstorage/item/ItemBlockController.java
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@@ -0,0 +1,46 @@
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package refinedstorage.item;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import refinedstorage.RefinedStorageBlocks;
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import refinedstorage.block.EnumStorageType;
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import refinedstorage.tile.TileController;
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import java.util.List;
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/**
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* Created by zyberwax on 05.04.2016.
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*/
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public class ItemBlockController extends ItemBlockBase {
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public ItemBlockController() {
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super(RefinedStorageBlocks.CONTROLLER, true);
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}
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@Override
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public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean b) {
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if (stack.getTagCompound() != null && stack.getTagCompound().hasKey(TileController.NBT_ENERGY)) {
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NBTTagCompound tag = stack.getTagCompound();
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int energyStored = tag.getInteger(TileController.NBT_ENERGY);
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int capacity = TileController.ENERGY_CAPACITY;
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int percent = (int)((float)energyStored / (capacity) * 100);
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//TODO: Format numbers ?
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list.add("RF: " + energyStored + "/" + capacity + "(" + percent + "%)");
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}
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}
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@Override
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public void onCreated(ItemStack stack, World world, EntityPlayer player) {
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super.onCreated(stack, world, player);
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initNBT(stack);
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}
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public static ItemStack initNBT(ItemStack stack) {
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return stack;
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}
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}
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@@ -20,6 +20,7 @@ import refinedstorage.network.MessageTileUpdate;
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public abstract class TileBase extends TileEntity implements ITickable {
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public abstract class TileBase extends TileEntity implements ITickable {
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public static final String NBT_DIRECTION = "Direction";
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public static final String NBT_DIRECTION = "Direction";
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public static final String NBT_ENERGY = "Energy";
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public static final int UPDATE_RANGE = 32;
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public static final int UPDATE_RANGE = 32;
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@@ -45,6 +45,8 @@ public class TileController extends TileBase implements IEnergyReceiver, INetwor
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public int z;
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public int z;
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}
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}
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public static final int ENERGY_CAPACITY = 32000;
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private List<ItemGroup> itemGroups = new ArrayList<ItemGroup>();
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private List<ItemGroup> itemGroups = new ArrayList<ItemGroup>();
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private List<IStorage> storages = new ArrayList<IStorage>();
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private List<IStorage> storages = new ArrayList<IStorage>();
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private List<WirelessGridConsumer> wirelessGridConsumers = new ArrayList<WirelessGridConsumer>();
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private List<WirelessGridConsumer> wirelessGridConsumers = new ArrayList<WirelessGridConsumer>();
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@@ -57,7 +59,7 @@ public class TileController extends TileBase implements IEnergyReceiver, INetwor
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private List<BlockPos> visited = new ArrayList<BlockPos>();
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private List<BlockPos> visited = new ArrayList<BlockPos>();
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private EnergyStorage energy = new EnergyStorage(32000);
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private EnergyStorage energy = new EnergyStorage(ENERGY_CAPACITY);
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private int energyUsage;
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private int energyUsage;
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private boolean destroyed = false;
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private boolean destroyed = false;
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